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Touch Controls > Gyroscopic Aiming for Mobile Players7 votes 1 comment
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Launcher > Allow us to change the default skin in Java for when we are offline.1 vote 1 comment
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Blocks, Tools, and Items > Improve the texture of the record player Please1 vote 0 comments
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Community Live Events > A [vanilla] end update!3 votes 2 comments
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Biomes and Dimensions > Higher up1 vote 0 comments
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Biomes and Dimensions > Pretty esthetic2 votes 0 comments
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Biomes and Dimensions > David's Jungle Village!0 votes 0 comments
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Mounts of Mayhem > Make Lunge enchantment work in air and water.2 votes 2 comments
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Blocks, Tools, and Items > Update the old1 vote 0 comments
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Blocks, Tools, and Items > Update Suggestions Part: 21 vote 0 comments
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Blocks, Tools, and Items > Update Suggestions Part: 11 vote 0 comments
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Blocks, Tools, and Items > Creeper stinkbomb1 vote 0 comments
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Editor (Bedrock) > Arañas de seda dorada y venados y pavos1 vote 8 comments
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Realms and Dedicated Servers > Full Deletion of Minecraft Realms0 votes 0 comments
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Mobs, Animals, and non-Humanoids > Nuevo mob de desierto1 vote 0 comments
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Biomes and Dimensions > New water based biome3 votes 0 comments
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Mounts of Mayhem > Make the Lunge ability only used when not hitting a mob3 votes 1 comment
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Gameplay > Gloves and Relics Update1 vote 0 comments
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Graphics > PLEASE MOJANG US CONSOLE PLAYERS NEED IT0 votes 1 comment
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Marketplace > My Minecraft persons1 vote 0 comments
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Graphics > PLEASE MOJANG US CONSOLE PLAYERS NEED IT0 votes 0 comments
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Scripting and Mods > I hope that the Bedrock Edition will support MOD, data packs, reso0 votes 1 comment
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Sounds > Add spear charge hit sound2 votes 0 comments
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Parity > Bring the Bedrock Scripting API (or a similar one) to Java4 votes 1 comment
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Blocks, Tools, and Items > Wind charges speed up copper oxidization1 vote 1 comment
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The Copper Age > Give Copper Golems wool carpet 'Aprons' - make them prettier and quieter!0 votes 0 comments
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Mobs, Animals, and non-Humanoids > Bird Update for All Biomes0 votes 0 comments
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Mobs, Animals, and non-Humanoids > Giant Boss!1 vote 0 comments