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Blocks, Tools, and Items > Waypoints or Warp Lodestone1 vote 1 comment
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Chase the Skies > Calcite Caves14 votes 2 comments
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Villagers, NPC, Humanoids > WHEN A VILLAGE HAS BEEN ATTACKED BY A RAID1 vote 0 comments
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Marketplace > Chisels and bits being on bedrock too2 votes 0 comments
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Blocks, Tools, and Items > The Nomad Update3 votes 1 comment
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Beta (Bedrock) > Wind Burst not working with netherite armour0 votes 0 comments
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Launcher > Proposal: Minecraft version alias (1.21.6a/U25) with season and type tag0 votes 1 comment
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Blocks, Tools, and Items > Vertical Slabs2 votes 1 comment
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Mobs, Animals, and non-Humanoids > A bird update4 votes 0 comments
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Mounts of Mayhem > Minecraft Version Naming System Change7 votes 1 comment
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Mounts of Mayhem > Old numbering system8 votes 1 comment
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Vibrant Visuals > Vibrant Visuals for java3 votes 2 comments
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Scripting and Mods > Support python in data packs.2 votes 0 comments
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Mounts of Mayhem > Spears: Minecraft Movie Addon VS Minecraft0 votes 0 comments
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Gameplay > Java= Early world Bedrock Fallen world1 vote 0 comments
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Gameplay > April Fools ideas2 votes 1 comment
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Gameplay > April Fools ideas0 votes 0 comments
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Mounts of Mayhem > Chainmail Armor1 vote 0 comments
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Minecraft (Franchise) > Version numbering should be 1.[year].[xx]6 votes 1 comment
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Gameplay > after beating the game.1 vote 0 comments
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Scripting and Mods > Snowmen surviving in nether when in powdered snow1 vote 0 comments
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Add-ons > Animações e novos mobs0 votes 0 comments
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Gameplay > Allow food and torches in the off-hand slot in Bedrock Edition5 votes 2 comments
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Mounts of Mayhem > Deep dark portal2 votes 1 comment
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Gameplay > Hover-preview for bundles and shulker boxes on Bedrock/Xbox3 votes 0 comments
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Biomes and Dimensions > Make biome votes!1 vote 2 comments
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Gameplay > Making Potions Easier to Use Throughout Gameplay1 vote 0 comments
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Blocks, Tools, and Items > Mossy and Brick Variants for Other Stones3 votes 1 comment
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Parity > Parity between new version numbering for Java and Bedrock4 votes 2 comments
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Launcher > Version Numbering System thoughts2 votes 0 comments