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Glow Squid and Glow Item Frames Feedback

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  • 1
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    I think the glow squid's lights should turn on and off independent of other glow squid animations but they try to synchronize to glow squids near to them

  • 0
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    pls make it be  able to emit light onto blocks that would be awesome and pls make it do the hypnotizing effect that everybody expected

  • 3
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    Reading comments in this post I realized the wasted potential that this mob was, that is, I have some suggestions, I don't want to say that the mob is bad but it was the mob decided by the community, I should have at least more cool stuff: my first suggestion, the maps in a bright frame should shine, I'm not saying everything, but darker maps like the ones swamps, they are difficult to read; I had also read some projectiles and yes, it is true, but applying it to the blocks would be very difficult, I say that it is better to mobs or leather armor, and thus be able to go in the caves When you ran out of torches, obviously the lighting of your armor would be very minimal, plus it will not prevent them from generating mobs. I will conclude by saying that this would help the game a lot, the map because sometimes it is difficult to define everything well in one, and the armor thing would give the players those lamps that are requested without neglecting that it is not very technological, apart from that as a bonus it would give one more utility to the leather armor.

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    Glow squid (and normal squid) in buckets to be similar to relatively small aquatic mobs.

  • 1
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    It would be very interesting if glow squid emit visible light in the dark (like Spiders)... It would make it quite different from the common squid.

  • 3
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    applying glow inc sacs to leather armor makes it glow in the dark

  • 2
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    it would be cool to have glowing banners too :D

  • 2
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    I really hope they upgrade the Glow Squid in the Wild Update because it has such an unfathomable amount of potential and it's still not being shown. People have given so many concepts that would make the Glow Squid so much more useful that should already be in the game(I'm guessing that these were held back because of the Warden) such as:

    - Glowing Beds, Banners, Carpets, Glass, Wool, Sheep, and Leather Armor!

    See? The only things that I say shouldn't be added are the Glow Squid giving off light because Optifine exists and its sacs being used for night vision because there's already an ingredient for that(Note: carrots help your vision).

  • 0
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    Not bad

  • 0
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    can you make it so that the cant spawn in water that's only one block tall? they keep dying and its sad.

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    The glow ink sac should create a "glowing potion" when brewed that gives players (or mobs splashed with it) the glowing effect that a spectral arrow gives. Additionally, this can be a new method to creating spectral arrows.

  • 0
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    Glow squid are super annoying!

  • 1
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    You should be able to get other mobs from mob vote like copper golem

  • 1
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    Glow ink sacks could make glow book and quill

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    There should have been iceologers! Dream rigged the vote, as well as many people using botting on the twitter poll.

  • 2
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    For those who are still waiting for Mojang to give glowing blocks for the Glow Squid, you are a real one.

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    It would be nice if the squid had more life, or something special, and that the luminous ink could be launched like an egg, and leave particles or something on the floor, or it could be mixed with other colors, and applied to fireworks to that they look like neon
  • 1
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    An idea that I think would really help Redstone Engineers would be to have Glow Ink Sacs used as underwater Redstone since light requires some form of reaction.

  • 0
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    hate it

  • 1
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    Hallo ich bin Simon ich habe lese schwech und schreibe schwech ich möchte gerne minecraft mit Freunden spielen aber ich kann nicht Ich weiß es nicht mehr mehr

  • 0
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    La tinta brillante debería de ser capaz de iluminar algunos bloques como las lámparas

  • 0
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    Make them produce actual light. This would make them so much more interesting both visually and mechanically.