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Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things! Also, no furniture, guns, or vertical/"sideways" slabs.

83

Remove the "Too Expensive!" mechanic from anvils

12 Comments

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  • 0
    Junior Epic commented
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    That's too op.

  • 1
    LegoJohnRoss commented
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    I Agree

  • 0
    avari six commented
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    One way to work around it I've found is to apply the enchantments you want to a book, and then apply the book to the tool. I don't remember if I enchanted the tool in an enchanting table first, but I've maxed out a sword doing so (and armor and tools), and I've even been able to give it a custom name afterward! But then of course simply placing the finished sword in an anvil by itself gives the "Too Expensive" notification, so I can't ever change the name again.

    I agree I've found this limit frustrating, but the only problems I have with it anymore is when I try to upgrade old gear. Using the above approach, I can max out anything I want and give it a custom name as long as I start from scratch, and don't intend to change the name later.

  • 3
    Trioxide7789 commented
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    Yes, everyone hates this feature. There is no one out there who wouldn't prefer it being out of the game. I have a diamond pickaxe that I cant even repair. I just want to reapair my pick, but I can't, because it is "Too expensive" 

  • 2
    Daxdax123 commented
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    I agree with the whole problem, I have a very powerful sword in survival that I grinded for, yet I cant repair it because of the limiting factor on the anvil. It is easy for me to get lvls too by killing pigmen in the nether to get the lvls I need. I wish they would remove that feature so I can repair my tool. 

  • 1
    Galiantus commented
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    I think the idea of being able to "max out" any tool with all enchantments makes for an uninteresting game. What you should have to do is craft gear optimized for certain tasks, or is balanced, but worse at specific things than specialized gear. There are currently ways to obtain this gear in the game, but it requires a little effort and understanding of enchanting.

  • 3
    Spacy Reach commented
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    I believe that it shouldn't be "too expensive" to repair my equipment. I'm sure plenty of people here will think the game is too easy if it costs them several hours worth of work just to repair their equipment which took several weeks worth of work just to create in the first place but basic maintenance of enchanted equipment shouldn't cost more than five experience.

  • 1
    Just Zotti commented
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    At least let us repair the items if they're too expensive

  • 1
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    Removing the "Too Expensive" feature is unnecessary and frankly would lower the game quality.

    It is easy to get experience points. It is easy to keep tools (due to mending). It is possible to get all (possible) enchantments on tools.

    All the player has to do is to plan their game or to think. 

    Besides... Fully enchanted items should be an endgame reward for skilled players, not an op tool for novices. 

    If they aren't willing to thing a little while enchanting then they do not deserve to get them.

    Once a player learns how to enchant they do not even encounter the "too expensive" in anvils. I personally have not seen it for more than 2 years now.

     

  • 1
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    I mean... it takes only a week or two to get fully enchanted tools and gear, whilst mending is there to infinitely repair them. By removing "too expensive" you remove the need for mending... yes with mending you won't need as much material but XP wise... you would have it almost the same... if you use XP for mending repair or for anvil repair.

     

    As I said... the "too expensive" is there to promote some gameplay skill in enchanting and crafting. Do it right and you can get anything of your gear and tools, together with infinite repair.

  • 0
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    The thing is that sometimes it could create a weapon waaaay to overpowered. HOWEVER; it is very annoying when you've got a weapon and just try to repair it and it says "Too expensive!". 

    An example; I myself had a bow with the highest enchantments, but eventually I couldn't repair it anymore because it was "too expensive", which I find kind of bad.

    To sum up, keep the "Too expensive!" to not create extremly OP weapons but remove it so one can at least repair armor and tools! So, you got my vote.

  • 1
    AlanKing2 commented
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    This "Too Expensive" mechanic also doesn't allow heavily enchanted items to be repaired. Which is absurd.