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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

58174

Caves Update

under review

1160 Comments

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  • 2
    talpolo commented
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    It sounds great!
    Maybe with the new nether update coming up mojang could use that to add more ores, they already do that with the new snapshot so personally, i don't think minecraft needs just a bunch of new ores to the game, but maybe do more terrain changing like what you did with the nether, maybe mojang could make the caves look cooler and maybe they can even add cave biome, just think of the possibilities!
    We all know the update will eventually come, but if that means that we have to wait to get the best update we can get i will prefer waiting, well see...

  • 1
    Britishblue24 commented
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    We need more ores and crystals. Also gold is useless, i don't mind how soft gold is in real life, it's a video game, i personally think gold should be better than iron but worse than diamond and the new netherite. New ores could be copper, , silver, platinum, cobalt, titanium. (basically terraria ores lol). also why was the ruby never added, we need ruby.

  • 0
    xGGx Budz commented
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    Add a potion that can track down ores. When you drink it and you're in a 20 block radius of an ore, there will be particles that's the same color as the nearest ore and the particles will fall out of blocks that you need to mine to get to the ore. Think of the particles like a checkpoint and you're going to each checkpoint until you hit the finish line. 

  • 1
    rindu12 commented
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    A Rewarding Cave Progression System

    Instead of just adding new items and ores into the game, I think it would be awesome to see if we can bring a different aspect into the world of Minecraft. In the Overworld, you can spawn anywhere and be equally challenged in each biome. However, once you become stronger and more equipped, you will start to venture off and create the Nether portal which will give you access to a new challenge, and then the End and so on. With a new caves update, it would be fun to not only explore bigger biomes, but have different difficulty in each cave biome. For example, there could be an underground cave spider nest which has a ton of good loot from "unfortunate traveling villagers". But you decide not to go into that nest just yet because you're not equipped enough to take on that many spiders at once. So you decide to explore the cave system and figure out which layers you are able to access with your tools and armor stats. Heck, maybe there could even be a new "flaming arrow" due to the nether update with the soul fire in the 1.16 snapshot where you put an arrow and soul fire torch in a crafting bench. This could be the cave spiders' weakness and you and your friends battle it out and finally get to the multiple cave spider spawners enveloped in webs and in the center of those spawners are high tier loot. 

    Basically what I'm saying is, Minecraft is such a great game and I've been playing it all my life. Instead of just adding new items and cool things to the game, I'd like to see a challenging progression system within the caves where players need to strategize and overcome rewarding challenges within the caves. I don't know if it's possible, but maybe even lowering the bedrock Y value level could help add space for new possibilities. 

  • 2
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    Shimmering caves

    A nice addition to cave update would be a new type of cave: shimmering cave. It would contain a new ore: shimmerock (there could be a better name for it). It would look like stone block with lots of small light blue rocks in it and it would emit a moderate amount of light, making the cave slightly lit.

    The shimmerock ore could only be mined with silk touch, otherwise it would drop shimmerock as an item. As an item it could be used in three different ways:
    1. A new light source: to make a lamp. Similar to a redstone lamp, but it would have different appearance and a bluish light.
    2. Shimmerock torch. It would be similar to a redstone torch and could power things and would have a bluish top. But it would be the only way to power things - no block like redstone block, and no powder to make a trail.
    3. To make a new potion. The effect would be to make you glow in the dark for some time: there would be a radius of light surrounding you.

    The ore itself could be used to provide a growing environment for white mushrooms (read below) and also it would be a nice decorative block.

    White mushrooms. They would grow in shimmering caves and would have ghostly appearance. In order to grow they must be within the light radius of the shimmerock ore.
    These mushrooms could be used in four ways:
    1. Additional food source for mushroom stews.
    2. It could be used in composter and would have a high level of compost-ability, making them quite useful. But they would be rare, so they wouldn't be overpowered.
    3. To make a new potion which could make you invisible to phantoms for a few minutes.
    4. For decoration.

  • 0
    Garlic Breead commented
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    Quartz ore less common than in the nether tho

     

     

     

     

  • 1
    Maaimaii commented
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    I think it would be cool to also have small caves where brown bears can live in

  • 0
    fabioxbox142 commented
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    Good Post Mojang Is update the caves yes! :)

  • 0
    D4R75K1GH1 commented
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    I think the cave update should add stalactites and stalagmites of stone, cobblestone, granite, andesite, diorite, polished granite, polished andesite, polished diorite, and mossy cobblestone.

     

  • 1
    PandasCave12 commented
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    I really want like others minners minning under ground so when we mine we can see others too!

    By eddie and steph

     

     

  • 0
    BlueJaytheWiz commented
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    Basalt Stalagmites should be a thing XD

  • 2
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    Idea for cave update; items such diamonds, emeralds, gold ect. Should be able to be placed on blocks without the use of an item frame and be displayed as the size of a player head. Also additional precious gems like amethysts and rubies or sapphires could be added as cosmetic features. I believe that these inclusions would bring a beautiful atmosphere to the caves within the game and make for some interesting build ideas like a treasure trove or the inside of a bank vault and many more ideas that these amazing people in the minecraft community bring to life. Also, a quick idea to change gold nuggets into coins and to be able to stack them on blocks up to groups of 16.

    I hope you all see this comment and think that it is as good of an idea as I do.

    Much love

  • 2
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    Misty caves. Caves with a thick layer of mist at the deepest part of their systems being 3-4 blocks deep where nothing is visible unless you are face to face with a block or mob, or you have aqua affinity on your helmet and then are able to see through the mist. You walk slow through the mist without depth strider and if your head is submerged beneath the mist you begin to drown slowly (twice as slow than underwater) unless you have respiration 3, then you don't drown at all (respiration 1 and 2 slows the drowning further.) The mist would be collectable with glass bottles and be placed in any biome except the nether, it would work the same as water sources but have only a four block flow (like lava in the overworld, but also can create other mist source blocks by having three in a row or a 2×2, just like water.) Finally it can be deleted by using a dry sponge working exactly the same as how the sponge works with water.

  • 1
    WolfyXD9092 commented
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    Cave bioms would be nice, 4 cave bioms per land biom (plains)

  • 0
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    Yes! It sounds good but there are many more ideas for caves.

  • 0
    Hackjack9571 commented
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    add a pc settup

  • 1
    Oliver Drury commented
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    Minecraft 2.0!!!! MORE ORES.

    • amethyst 
    • crystal
    • copper
    • tin
    • magma shards??

    PLZ ADD MORE ORES

  • 2
    xRempy commented
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    I mean the game was originally called “The Cave Game”. If there is gonna be a cave update then it should be really big one with unique cave generation, possible raised ground level so you need to mine more to get to bedrock, unique dungeons for biome specific caves with mobs. Exploring caves is one of the most important features on Minecraft and really needs an update.

  • 2
    DemOnion8071 commented
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    What about cave mobs that only spawn in caves, for example cave zombie.

  • 0
    GruveXp ' commented
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    Wonder when this will come out

     

  • 0
    GruveXp ' commented
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    1000th comment!

  • 2
    Stringdoll04 commented
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    If they is going to be more ores then let there first be more metals in a game about mining (ex: tungsten, platinum, tin, copper). Gems could be got be geodes and for new gems there should be rare chance (1-5%) to get rarer versions of these gem ([common>rare] ex:sapphire > padparadscha,
    garnet > hestonite, pearl > black pearl, and pyrite > bismuth) p.s. I know the last example isn't related but they both form as squares.

    BAT BOSS

    Geologist/Miner villager for gem and pickaxe enchantment trade

  • 0
    HuskySenpai99 commented
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    Cave updates would be awesome! More ores and stuff like that

  • 2
    Szephiix commented
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    So here's what I've got in mind for the "Cave Update". Variety of new Ore. Copper, (new Redstone wiring?) Silver, Nickel, Titanium, and Lead just to name a few. These ores can have either only armor, only tools, or both. Some can just add new crafting recipes for certain new items as well. Just like Netherite, some of this new ore can be combined to make a new ingot in the same crafting recipe as a Netherite ingot. So for example you could maybe combine iron and silver to get steel. Now onto the Gem ores. You could have new tools and armor, but they can be components of maybe a new trading currency or maybe a new "Crystallized" Weapon. Basically you do your normal crafting recipe, but if you combine it with let's just say iron or the new ingots, you get a crystallized iron sword. It has a sharpness enchantment without enchanting the sword. crystals can be shards when mined from an Ore and enough of them can be a bigger one like Netherite to add to your sword. Crystals that I can think of are Ruby, Amethyst, Garnet, and Sapphire. New biomes for caves. Maybe some ore only spawn in specific caves. Ice caves (stray), desert caves (husks) and jungle caves come to mind. Maybe some new biome specific mobs that gives us new important items can spawn there. Stalagmites and stalactites can be added to give more of the cave feeling. Also, maybe new generated structures underground. Also a mossy stone block please! Hammers could possibly break crystals and be built in the smithing table

  • 0
    Ashygamer100 commented
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    Also, you should add more ores. We all have waited for new ores.

  • 0
    PhaseYahtee commented
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    i would like to see different variations of caves with certain ores spawining in only thoes caves 

     

  • 0
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    What about a bat boss? You said bat infested caves, what if these were rare caves that lead to a large cavern with a bat boss? I imagine a giant bat, or maybe a normal bat that was stronger, speed, can summon more bats, strength, etc. The boss could drop a bat tooth or bat wing that could be used to make something special. Maybe it could be an ingredient in making a totem that would do damage or ward off mobs. It would be great to see a new boss like this in the game. What do you think?

  • 0
    GynvaelAedd commented
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    I'd love to see ocean level moved up to around 128 and several layers of stone beneath, requiring different pickaxes

  • 1
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    Would be neat to have more variety of cave type biomes that are separated by Y heights from the above overworld biomes.

     

    Crystal Caves with new crystal block or blocks. (Sort of like glass but more opaque but has a slab/stair option)

    Gemstone pockets that contain rare materials such as diamonds.

    Underground mushroom caverns (A lot like Mushroom islands but underground)

    Dirite/Granite/Andersite caves.

    Underground or mountain interior villages

    Jungle caves with vines and different variants of Salamanders & Bats.

    More underground structures with the potential for new loot and or bosses/enemies. (Maybe some new illagers & Corrupted iron Golems)

    There is so many ideas that could be in an update like this.

     

     

  • 2
    Pizza4Peter commented
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    I thought that the further down you go in a cave the harsher the conditions could get ie: move lava, more mobs/more powerful entities, but a much higher quantity of valuable ores