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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

30661

Caves Update

under review

1170 Comments

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  • 1
    Destroyer6302 commented
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    Possibly a possible a miner drone that mines for you and runs on coal or other sources of fuel for a furnace. Maybe even a whole new fuel made from the new mushrooms and wood from the nether update. It would mine a 3x3 area in front of it for a set number of blocks until you run out of fuel. It might be hard for it to run on mobile though, but I’m sure it’s possible. After all, they got Terraria 1.3 on mobile, so they can obviously do some really cool stuff with Minecraft right?

  • 0
    X3NO420 commented
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    People are saying new ores but for what purpose, I like the idea of gems that could possibly have a value making them half , twice etc the value of emeralds of coarse respectively they would be rarer  based on value . Also may I mention Mojang people would freak and be so happy that you did this that I could see possibly new players coming into the game

  • 1
    Vlad Voznyak commented
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    underground forests. fosssils of ancient settlements. stalagmites. crystals. more animal fossils. dungeons, etc etc

  • 3
    SuperScaper commented
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    Maybe parts of the cave are more underwater rather than just having a single mini waterfall. Sort of like the lava pools but with water instead. A simple change but can be effective.

    Dynamite - smaller TNT blast and it takes 2 sand and 2 gunpower for 4 sticks

    Light Helmet - Combine lantern with a helmet for a light helmet

    Fog - just adding a little hint of gray near water because of moister

    Slippery surfaces - Slips like ice but you stop faster

     

     

     

  • 0
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    YES YES YES

    FINALLY A CAVE UPDATE

  • 0
    RexRJD93 commented
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    It's time.

  • 3
    HelioxSan commented
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    I think in addition to new Cave's there should be a scary Mob that ambushes players in the dark, giving people another reason to use torches, or maybe use different light source from the Never like Blue flames to prevent them from spawning.

     

    A mob, something like a Vendigo or Goblins + HobGoblings (bigger and tanky ones) 

    In addition to that, maybe redesign MobSpawner to look like a cave settlement, think of Ants for that idea.

     Or for the goblins, just a set of small cave-like rooms with bones around and a small chance for a double chest that has a small loot table (leather armor, iron ingot, gold nuggest, carrots and/or mushrooms) Goblin hideouts would have to be rare and fairly close to the surface, since i imagine they would go out to hunt and attack villages.

     

  • 1
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    Better Generation like flooded parts of a cave were you have to dive.Long tunnels could be added too

    Maybe even a very rare gem for trading thats worth 6 emeralds for example...maybe even a mechanic to destroy the gem and get XP from it idk. Should be a kind of enchanted gem.

  • 1
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    something similar to glowing mushroom biomes from terraria would look amazing! and crystal caves

  • 1
    SSMLX commented
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    This would be very much better and be fun to explore the caves more 

  • 0
    dojomonkeybug commented
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    Mobs should only spawn in caves if your playing with a certain setting methinks!

  • 0
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    We should add a new type of liquid for the caves my idea is acid that would work like lava except it’s green and possibly corrode certain blocks. It would generate in the certain cave biomes that you mentioned

  • 1
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    While it may be hard to implement there are mods that do it, and what i mean is the world height of course. not just the build limit but how deep the world is too. Imagine digging down, and down, and down. most of the Minecraft world is open sky and a lot of air blocks and many of the largest structures from creative builders are forced into a smaller scale than they would like. 
    I know some very important features of Minecraft's technical aspect works around its limited height and it could cause some lag having more blocks loaded but the mod Cubic Chunks allows you to toggle a vertical render distance and makes the world infinite in all directions with no build limit so such a feat is technically possible. 

    I don't think removing the build limit is necessarily needed but maybe just another hundred blocks or doubling the current build limit and having a lot of this new space underground. it would provide so much more space for a complex 3D cave system with sub biomes.
    what if everything appears as normal but a new "post game" is added. bedrock is replaced by another near unbreakable material that only Netherite tools can destroy, this block doesnt drop anything and is mined slowly but once you crack the shell with your netherite pickaxe or tool you are allowed to explore another hundred blocks deeper in a sort of pseudo nether. unique mobs, lots of lava and bats, i would absolutely love a larger golem type enemy

  • 0
    ryguymc commented
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    More stone blocks like frozen stone better dungeons and please update rails 

  • 2
    Admin Plays1 commented
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    We need this

  • 0
    AA AA commented
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    A dungeon that you can't mine into from any direction maybe? Possibly you have to kill something to make it minable (or, just use mining fatigue). Also potentially have large aquifers filled with water that primarily spawn a certain ore per aquifer. Want lapis? Go over to that aquifer. Want gold? Go to this aquifer. And finally, the blocks i'd want most is scoria. It's porous and red (like the real thing) and you can stand on it, but water can go through it. This would allow for very interesting mechanics.

  • 0
    HaasBeen commented
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    I think the generation of caves needs to we worked on the most, including new structures... To make the experience more interesting

  • 0
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    well at least they did the nether

  • 0
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    A few features I would suggest ;

    Biomes; of course

    I would love to see biomes that are self-reliant and are completely self-based on having no relation to any current biome. Ones that make you feel still in the Overworld, but also in a different dimension.

    Ores;

    Not just new variants of ores, but new features with ores, some random, but popular stones Carnelian, Rose Quartz, Opal. Each one can have something unique like how coal is known as fuel, or diamond is known as the best, and redstone is known as something technical and for machinery, each one with something along those lines.

    New classic scores by C4

    The same song gets boring for a few hours mining in a cave. But the scores better be made by C4

    Small details

    More cave like spawns, maybe if you are too far from the outside you get hypoxia and only undead mobs should spawn in caves that are a hypoxia-level away from the outside.

  • 0
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    Mabey add Rubies Saphire and topaz to turn into a nice decorative block

  • 1
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    I think they should make it so you can dig thousands of blocks deep, it feels like I mine down for like 5 minutes and I reach bedrock!

  • 1
    Nino257 commented
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    1. There could be redstone traps down in the mineshafts.
    2. Leaves/vines could be hanging from the ceiling of caves close to the surface.
    3. Traces of past civilizations who used to live there in form of man made dungeons that were built by them underground could be implemented as a generated structure. For example - Rougelike Dungeons Mod.
    4. Occasionally zombie villagers could be found in small semi demolished rooms in the cave.
    5. A youtuber named Grian made a video couple months ago about the changes that could be made to dungeons to improve their design.

  • 0
    red4oni commented
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    let's have the dungeons not be boxes anymore.

  • 0
    tommyaz5015 commented
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    Idea for a mob for the cave update: some sort of creature that you can find infesting certain ore blocks, similar to how silver fish can infest certain stone blocks. When released, they would try to attack you, and if you get too far away, they will "dig" into the stone and despawn. When killed, they will drop the smelted drop of the ore they were in, as well as drops from other ores they can infest. They shouldn't be able to infest all ores, maybe only iron, gold, redstone, and lapis, so that the drops they provide aren't too powerful. As for how exactly the mob would look, maybe it would be similar to mob c from the original mob vote, maybe with different texturing to match the environment better, and a slightly smaller head.

  • 0
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    I think extending the depth of caves (maybe doubling or tripling the average surface height, which is currently roughly 64) and making the caves progressively larger and more complex is a completely necessary addition. Also a few structures or adding more to the current structures, along with biomes like ice biomes, desert biomes (underground tombs), or even jungle biomes that have cool traps or indiana jones like sequences. there are so many missed opportunities by not expanding the underground.

  • 0
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    Somethings I'd like to see are

    the addition of crystals as a new currency to use with the villagers 

    at about Y:55 and above caves have blocks from the biome their in (oceans primaries is mixed in with the stone, deserts sand/sandstone, plains dirt, forests dirt and roots, ect)

    backpacks and mining helmets that emit light could be sold in new underground villages by cave dwellers 

    caves with grass floorings and trees will spawn randomly, nearby zombies and skeletons will attack you if they hear the tree breaking  

  • 0
    HippoDoesYes commented
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    caves should be bigger overall

  • 3
    Kieran Zhang commented
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    Maybe we could have some new crystals and ores that only show up on the surface of caves so we have to go caving instead of strip mining, 

  • 0
    Deanne James commented
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    ghost's would be cool, It would spawn in mineshaft's and maybe can be a spawn form a spawner in a dungeon and can go through 1 or 2 block thick walls, and make's echoing sound that can be heard form 12 or 8 blocks away.

  • 1
    Thedragonne commented
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    i have a few ideas for mobs that could be added in there with the update !
    - tommyknockers, based on the myths associated with the ghosts of dead miners. maybe spawn in abandoned mineshafts? ghost miners who warn you of danger lurking in the darkness...
    - goblins!!!! maybe you could trade them food for ores, or maybe theyll just steal from you? very feisty
    ill admit that these arent the best ideas ^^"