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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

65045

Caves Update

announced

1156 Comments

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  • 0
    ryguymc commented
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    More stone blocks like frozen stone better dungeons and please update rails 

  • 2
    Admin Plays1 commented
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    We need this

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    AA AA commented
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    A dungeon that you can't mine into from any direction maybe? Possibly you have to kill something to make it minable (or, just use mining fatigue). Also potentially have large aquifers filled with water that primarily spawn a certain ore per aquifer. Want lapis? Go over to that aquifer. Want gold? Go to this aquifer. And finally, the blocks i'd want most is scoria. It's porous and red (like the real thing) and you can stand on it, but water can go through it. This would allow for very interesting mechanics.

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    HaasBeen commented
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    I think the generation of caves needs to we worked on the most, including new structures... To make the experience more interesting

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    well at least they did the nether

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    A few features I would suggest ;

    Biomes; of course

    I would love to see biomes that are self-reliant and are completely self-based on having no relation to any current biome. Ones that make you feel still in the Overworld, but also in a different dimension.

    Ores;

    Not just new variants of ores, but new features with ores, some random, but popular stones Carnelian, Rose Quartz, Opal. Each one can have something unique like how coal is known as fuel, or diamond is known as the best, and redstone is known as something technical and for machinery, each one with something along those lines.

    New classic scores by C4

    The same song gets boring for a few hours mining in a cave. But the scores better be made by C4

    Small details

    More cave like spawns, maybe if you are too far from the outside you get hypoxia and only undead mobs should spawn in caves that are a hypoxia-level away from the outside.

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    Mabey add Rubies Saphire and topaz to turn into a nice decorative block

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    I think they should make it so you can dig thousands of blocks deep, it feels like I mine down for like 5 minutes and I reach bedrock!

  • 1
    Nino257 commented
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    1. There could be redstone traps down in the mineshafts.
    2. Leaves/vines could be hanging from the ceiling of caves close to the surface.
    3. Traces of past civilizations who used to live there in form of man made dungeons that were built by them underground could be implemented as a generated structure. For example - Rougelike Dungeons Mod.
    4. Occasionally zombie villagers could be found in small semi demolished rooms in the cave.
    5. A youtuber named Grian made a video couple months ago about the changes that could be made to dungeons to improve their design.

  • 0
    red4oni commented
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    let's have the dungeons not be boxes anymore.

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    tommyaz5015 commented
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    Idea for a mob for the cave update: some sort of creature that you can find infesting certain ore blocks, similar to how silver fish can infest certain stone blocks. When released, they would try to attack you, and if you get too far away, they will "dig" into the stone and despawn. When killed, they will drop the smelted drop of the ore they were in, as well as drops from other ores they can infest. They shouldn't be able to infest all ores, maybe only iron, gold, redstone, and lapis, so that the drops they provide aren't too powerful. As for how exactly the mob would look, maybe it would be similar to mob c from the original mob vote, maybe with different texturing to match the environment better, and a slightly smaller head.

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    I think extending the depth of caves (maybe doubling or tripling the average surface height, which is currently roughly 64) and making the caves progressively larger and more complex is a completely necessary addition. Also a few structures or adding more to the current structures, along with biomes like ice biomes, desert biomes (underground tombs), or even jungle biomes that have cool traps or indiana jones like sequences. there are so many missed opportunities by not expanding the underground.

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    Somethings I'd like to see are

    the addition of crystals as a new currency to use with the villagers 

    at about Y:55 and above caves have blocks from the biome their in (oceans primaries is mixed in with the stone, deserts sand/sandstone, plains dirt, forests dirt and roots, ect)

    backpacks and mining helmets that emit light could be sold in new underground villages by cave dwellers 

    caves with grass floorings and trees will spawn randomly, nearby zombies and skeletons will attack you if they hear the tree breaking  

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    HippoDoesYes commented
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    caves should be bigger overall

  • 3
    Kieran Zhang commented
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    Maybe we could have some new crystals and ores that only show up on the surface of caves so we have to go caving instead of strip mining, 

  • 0
    Deanne James commented
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    ghost's would be cool, It would spawn in mineshaft's and maybe can be a spawn form a spawner in a dungeon and can go through 1 or 2 block thick walls, and make's echoing sound that can be heard form 12 or 8 blocks away.

  • 1
    Thedragonne commented
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    i have a few ideas for mobs that could be added in there with the update !
    - tommyknockers, based on the myths associated with the ghosts of dead miners. maybe spawn in abandoned mineshafts? ghost miners who warn you of danger lurking in the darkness...
    - goblins!!!! maybe you could trade them food for ores, or maybe theyll just steal from you? very feisty
    ill admit that these arent the best ideas ^^"

  • 1
    Allwaterninja commented
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    Can you  add a new or

    Plz

     

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    There was a comment by Mc Rat that I'd like to elaborate on. 

    He mentioned the progression system of ores and he had a wonderful idea of a layer of rock that needs to be broken to increase how deep you can travel.

    Now imagine, making the underground deeper, I mean way deeper, and adding layers of rock, perhaps 3-4 blocks deep that can only be broken by a certain pickaxe. So perhaps the first layer is a rock, let's call it "Stonerite" And it spawns at around 15-20 blocks below the surface across the Overworld. This block is impossible to break with a wooden or stone pickaxe, and a new ore is needed, 'Copper'. Now copper will allow you to create tools and armour and is slightly better than stone, but less so then Iron. The only ore found in the stonerite level is copper and coal.

    Now we break the stonerite layer, here we will find copper, iron and coal. Now, this continues for another 20-25 blocks until there is a new layer of which requires iron to break. You can make the ores required to break the layers rare on their respective layers and more common the deeper you delve.

    Let's say after iron you need gold or a new type of iron like black-iron or even steel to break the next layer after the iron layer. These are just some quick thoughts, you'd also need to implement caves on top of this as well but I think it adds some progression. I don't think you would be able to break the layer blocks with TNT either.

     

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    In a Cave Update I‘d really like to see new ores. I would like to see new functional ores like redstone that could possibly expand the tech side of Minecraft but I’d also like to see another armor and tool ore. Netherite is great but it’s such a minor step up, I’d like to see something extraordinarily rare that would be absolutely game changing compared to diamond (and maybe with that new mobs to meet the power level this new armor and tool set would wield). Overall I feel like Vanilla Minecraft stagnates after diamonds and enchants, I really want a reason to go back in the caves after I’ve looted all my top tier gear from End Cities.

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    Definitely. While I never really feel bored mining, I certainly feel like the experience could be spiced up a little. Caves and mineshafts can be kind of exciting to go through, but new mobs/ores/items would make the experience a whole lot more interesting.

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    I heard a certain Youtuber say this, but it would be so cool if there were more lapis variants! Like Ruby’s, saphires (could replace lapis), topaz, etc. Each one would influence the chances of getting certain enchantment. For example, maybe ruby used instead of lapis could influence sharpness over other types of enchantments in swords. Maybe other things like diamonds or even nether scraps could be thrown into the mix to encourage enchantments like unbreaking or flame/fire aspect/ fire protection. This sounds super dope!

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    wolfyjr39 commented
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    Maybe some new ores
    I like that we have our classics coal iron gold Diamond and emerald but we need a refresher! Add some new ores with some new weapons and armor and make it that it can only be found in curtain cave systems or cave biomes and maybe make emerald and gold more useful like emerald can be armor and weapons and since it’s so rare it can get better enchantments and base damage!

  • 1
    Ryan Fong commented
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    Maybe more gems/ores? Copper, steel, and tin would be nice. Cave mobs would be cool too. Like Cave Ghosts, or Miners that trade ores with you like an underground villager.

  • 0
    SaiDaiKim commented
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    I've seen a few comments mentioning gems or crystal formations in biome specific caves and would love to see a tie in from another post regarding a volcano biome. 

    My general idea is that gem caves would spawn under volcanic biomes and gems would have a rarity similar to emerald. The gems would act as a greater version of lapis lazuli and allow the player to force a stronger enchantment by placing it in the enchanting table alongside their item. Possibly showing more enchantments on the preview and giving a better idea of what you'll get for your levels. As a way to balance the feature I would make those enchantments cost more XP levels. As an extra layer of difficulty they could make netherite items only enchantable via the gems. The power creep in the game has been stagnant for a very long time and I think the addition of more materials would make advancing more challenging by introducing a small amount of grinding that hasn't been present in Minecraft in a while.

    Another possible feature would be gem variations. Different colored gems would guarantee certain enchantments like red gems giving fire resistance, fire aspect, or flame; blue gems being associated with water-centric enchantments and so on.

    This might be too convoluted but I've seen Minecraft's enchanting become easier over the years and believe the system has made enchanting less special than it should be. 

  • 0
    CJunker2718 commented
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    I think something that would be very interesting to see is more environment in the caves. 
    Like the comic Satania, which features a version of hell which is an eclectic organism/biosphere

    Another interesting addition would be cavern systems, like large open areas larger than ravines. This would likely mean revamping the chunk generation though so that the height limit could be better. 

    More ores can be nice, but what purpose would they have? Netherite is currently the best material, and that was a very big step. NTM powercreep. Maybe new ores in the form of silver, copper, and gems like sapphire would be magic related?

    Also I think sapphire would be an interesting addition as a decorative gem block with multiple colours (because did you know that sapphires come in basically all colours but red? Red is ruby, but its the same composition as a sapphire) 

  • 0
    Crawler375 commented
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    At least for Toycat

  • 1
    Salabdul commented
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    I would really love to see the Ruby come but not for armor and tools. Perhaps it could be used to give better enchantments than lapis would. But there would be a limit that I would like to see the devs come up with. Maybe some sort of boss or golem could be summoned.

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    I Woud like to se ore golems in kaves
    They woud be made out of diferent ores (the beter the ores thhe stronger the golem) and mayby eaven have some extra abilites if the ors are diamond or emerald

  • 0
    WilliamDBP commented
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    I would love to see something else done with abandoned mine shafts, like maybe have mine shafts (not abandoned) in some villages.

    I would just love to see some new structure like a dungeon :)