Villagers should give out quests, like a blacksmith will have you mine a certain amount of ores and will give you a good enchanted weapon or armor, or priest quests will give you a certain of potion, etc. Quests will give you a good amount of exp. enough to level up once or twice. The items quests give you should be what normally be challenging to get or something you can't get yourself. If there is no more quests, they will be new ones every 2 or 3 Minecraft days. Adventurers are villagers that go out in the world and if you don't live near a village, you can find an adventurer who can lead you back to his village, and he will have a special quest for you, like to a certain new boss that could be implemented into the game, the Giant Golem, this boss can be found in his deep underground fortress. Haven't thought of the mechanics of the fight or the way he acts. But yeah I think this would be an extremely cool feature to have.

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I like this idea, it give Villager's more of a use then just trading
I like the idea of Villagers giving simple quests like fetching items or exploring structures. I also have some more quest ideas:
Priest gives you potion ingredients and you have to make it for him (requires the blaze rod Advancement)
Cartographer gives you an empty map which you must fill for him.
Any villager: Asks you to build an Iron Golem for the village. (Unlocked if a certain amount of villagers have died)
Priest: Asks you to cure a Zombie Villager.
Butcher: Asks you to get 2 of the same animal in his pen.
I think this has the same function as villager trades, the only difference being the villager doesn't ask you to get the items for him, therefore I don't think quests are a good idea, instead add more trades.
I think quests could be random, walk up a village, they'll either ask you to find a specific item and trade it or go kill a mob, come back, talk to the same villager and they'll give you the item. every two times a villager restocks so do the quests so quests also have time limits.
This is a very good idea. It can help entertain players who stroll into a village, and give the villagers more personality.
Here is my idea for your quests:
All-Profession Quests: Kill Zombie/Skeleton/Witch/Pillager/Slime, Craft Iron Golem, Loot Pillager Outpost (Map).
Farmer's Quests: Craft Composter, Craft Hoe, Harvest Crops, Till Disturbed Farmland.
Cleric's Quests: Enchant Item (Item, Lapis), Craft Enchanting Table, Slay 3-6 Zombies.
Librarian's Quests: Enchant Book (Book, Lapis), Craft Lectern, Craft Bookshelf, Write Book (Book & Quill).
Shepherd's Quests: Craft Shear, Milk 2-4 Cows, Shear 2-4 Sheep, Collect 3-6 Eggs.
Fisherman's Quests: Craft Fishing Rod, Enchant Fishing Rod (Fishing Rod, Lapis), Collect 3-5 Cod, 2-4 Salmon, 1-2 Pufferfish, 1 Tropical Fish, Craft Barrel.
Butcher's Quests: Craft Axe, Craft Lead, Slay 2-5 Chickens, 1-2 Cows, 1-3 Sheep, Breed 4-6 Animals.
Armorer's Quests: Craft Armor, Craft Anvil, Collect 4-10 Iron, Enchant Armor (Armor, Lapis).
Cartographer's Quests: Craft Map, Craft Compass, Fill Out Map (Map), Craft Cartography Table.
Fletcher's Quests: Craft 12-28 Arrows, Craft Bow, Enchant Bow (Bow, Lapis), Gather 4-8 Flint, Sticks, Feathers.
Weaponsmith's Quests: Craft Anvil, Craft Weapon, Enchant Weapon (Weapon, Lapis), Collect 3-7 Iron.
Toolsmith's Quests: Craft Anvil, Craft Tool, Enchant Tool (Tool, Lapis), Collect 3-7 Iron.
Leatherworker's Quests: Collect 3-6 Leather, Craft Banner, Craft Shield, Gather 7-10 Dyes (Any Type).
Mason's Quests: Craft Stonecutter, Collect 16-32 Stone (Any Type), Use Stonecutter 3-5 Times.
there could be a Quest board in the center of the Village.
Nathaniel James Paragsa commentedComment actions Permalink- Report Comment
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Magic items should be included, right??
Definitely a very good idea.
I already like the direction with the raids, so this would add to the village a lot as well.
Now with the 1.14 update, completing quests should give you another way to increase your popularity
This is a great idea, you could be sent out by a villager to kill a boss or clear a cavern full of mobs and be rewarded in emeralds/armor/food/tools/experience.
Have something other than trades would make finding a village a lot more rewarding
As Aban mentioned, this basically functions the same way that trades already do. They just don't ask for it to be done. I think the idea of quests seems interesting, but it needs to be much more different.
I think that they should do more quests on fighting and other stuff rather than enchanting and crafting because making it similar to trading but you craft and not trade ruins trading. So I don’t think UnbidRegent50’s idea would work. Plus crafting and enchanting aren’t really quests.
Ku suka kalau dia adakan bos baru karena sekarang Minecraft masih punya 3 bos enderdragon,wither,dan Elder Guardian
THE END. WATER TEMPLEOr protect a certain villager who wants to return to his home village safe!
The Game needs more bosses maybe a Bigfoot or Yeti because The game is too short with just the Ender Dragon and the Wither, Elder Guardian
the boss could be the illager king
amazing idea, would give villagers more point being in the game
As part of this post it would also be cool if villagers payed emaralds to have tasks done around the village.
Would be an extremely cool idea! Love it!!
I really like this idea.
like an quest to find a certain ore or have 1 trade
rewards could be cool like extra diamonds or emerald
Yes great idea awesome definitely do that so cool!
I had a similar idea. I would like to add some trade quests. for Example: a random villager requests a pumpkin pie, or the shepherd a few strings. Basicly quests that give you a feeling that the villiger trade options interconnect a bit.
I would also like architecural quests. Like we need another shepherd in the village pls build a house for him or we have to many unemployed people help them find jobs.
I don’t know about a new boss, that might complicate the game a bit. However, I do really like the idea of quests, that would really make villagers more interesting. Great idea!
@Nick06McD is right. A new boss isn't such a good idea. Besides in earlier minecraft, there was already a boss called the giant and the killer bunny. But they were too powerful and removed. A new boss isn't going to be smooth.
But villager quests will make the villagers more useful than they are right now. I think it should have been added to the 1.14 Village and Pillage update.
Mantab bos kuy
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