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TimeGodly

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Latest activity by TimeGodly
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    TimeGodly created a post,

    Minecraft is a very "short" game, and what I mean is that to obtain end-game items you just have to spend less than an hour of playtime; usually, games require their player to play for hours to go ...

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    TimeGodly created a post,

    When the player holds an item it displays its name for a few seconds In Bedrock, if the item is enchanted, it also displays the enchantments it has, but in Java it doesn't

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    TimeGodly created a post,

    The smithing templates are a rare item that cannot be crafted and only found, but we are able to duplicate them if already have one The way we do this is by placing in the crafting table the templa...

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    TimeGodly created a post,

    The Wanderer Trader right now doesn't offer very good trades to the player, which makes them ignore it most of the time I believe that it would be nice if the Wanderer Trader could rarely sell an a...

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    TimeGodly created a post,

    In each item has an enchantability value, that determines the enchantments that appear on the Enchanting Table while enchanting that item However, this doesn't change the current state, since peopl...

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    TimeGodly created a post,

    Enchanting is a fundamental aspect of Minecraft, however because of how it is right now, it alows the player to obtain item that would normally need hourse of gameplay in just a few minutes Here I ...

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    TimeGodly created a post,

    The progression in Minecraft is very simple, too simple and very fast, which makes early game gear horrible and late game gear OP Here I propose a change to this Flint instead of Wood and Copper in...

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    TimeGodly commented,

    It can be paired very well with the Smithing Templates

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    TimeGodly commented,

    There already is Smite

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    TimeGodly commented,

    I agree that bows and crossbows are too similar as weapons, some of your solutions aren't very good, since they want to eliminate the strenghts of a crossbow: being able to ignore shields, aoe dama...