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AnarchyGUY I

  • Have you ever tried to climb a free-falling stream of water? Fix it. Have the players climb stairs, ladders, scaffolds, bubble water.

  • The web still slows the player down a lot, but now you can slowly climb up it.

  • The snapshot is a joke, however, gives a fresh perspective on the game, some content should appear in survival, such as a copper cauldron, cheese, and some features should appear as creative tools,...

  • I suggest that these resources be interchangeable in some aspects, this is quite logical. For example, in highlighting signs, frames.

  • In order not to create an ugly air bubble, let the doors float up. Or developers need to fully implement water filling.

  • A structure that will show the beginner how "ingulf" and "crumbling" traps work. For example, a treasure vault located on a gravel / sand beach, where only one room will contain wealth, and the res...

  • Macuahuitl is a melee weapon among the inhabitants of Mesoamerica, in particular among the Aztecs, Mayans, Mixtecs, Tlaxcaltecs and Purépecha. In its form, the macuahuitl resembled a flat club or a...

  • Use the brush and feathers to give players the ability to stun the Ravager and some other creatures. This will add a bit of tactic, prompting the player to think ahead whether to carry these items ...

  • This will slightly balance the farms and also improve the storytelling. Illagers no longer spawn at Outposts, instead spawned patrols will follow them from afar.

  • They meet you on patrol. Zombie horses do not feel tired, instead they begin to lose health.