AnarchyGUY I
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Carpets on the steps, how's that idea?
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Inventory in the game holds a lot of items. Inventory management is a full part of the gameplay.
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I can suggest adding icicles, with mechanics similar to dripstone. Also, possibly flying northern birds. They could eat seeds from cones.
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This also applies to armor.
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And what is the practical purpose of these dungeons? In addition, why do we need spawners, if for a long time mobs in a certain structure can appear on their own, like pillagers at outposts?
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In this case, cracked blocks could also fall if stepped on (as in Minecraft Dungeons). Of course, if there is no other block under them.
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This is just a snapshot. And it's already a good start.
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And milk, honey, potions, berries.
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You are already immortal, having endless rebirths. Have the courage to risk at least items and experience.
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A new structure is needed for Iceologer, otherwise why would he go into such a cold place and what will he study and write to the log? I think that he needs some kind of dwelling with access to the...