cranzag
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That way it is easier to avoid the Warden to get the item and killing it isn't necessary at all
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The Warden doesn't have to drop anything. If you want a new item, just have it be an item that the Warden is guarding in the Deep Dark Biome
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Interesting idea, but it still involves people killing the Warden. While a bad after affect could work, we don't really know if there will be one Warden or not or if it respawns
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Don't eat Yellow Snow Golems! What if you could dye the different sections of the Snow Golem?
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When shulkers die, they may leave empty shells, which other Shulkers could teleport into. I'm not entirely certain as that could mean that players always get a shulker box when they kill one. Perha...
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Or, all mobs in Minecraft could be made to not immediately disappear, just fade over time. That way, axolotls would appear to be dead but not fade away even after awhile
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I would instead have it so they fall over, don't turn red but then turn invisible or teleport away. The fact that they don't turn red is the sign that they aren't dead
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Also, being made of scraps, they could break on impact
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There could be a Conduit like item that uses Golden Apples as fuel. It would attack zombies with its particles like a normal Conduit, but it may not kill them, instead giving them weakness. Zombie ...
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I agree that these need to be rechargable otherwise they are too OP. Respawn Anchors could be used, but they don't have to be. If they are not refillable (and I don't think Totems of Undying should...