cranzag
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I would just have it so if you are holding a piece of armor and try to equip it but there is another piece of armor in that slot it will simply switch places
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Schneppi mentioned Sculk Sensors detecting players and mobs as the same thing. While this may be a complicated solution, one idea is that wild Sculk Sensors detect a range of categories, but there ...
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I think the Sound/Vibration Particle should only be visible to the thing making the sound and/or be invisible if the Sculk Sensor is waterlogged
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Other items could be attached to add different sounds
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Players could have the same animations as the Evoker when they do spells. If spell/enchantment books are used, they could open up in front of the player like enchantment tables or do a little flyin...
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I like the idea but not the name as much. Perhaps something like /resetchunk <"x"> >"z">
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This may be difficult to create due to there essentially being 2 sides of the pane. One side would have to be darkened while the other can still have light if this were to be added correctly.
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As spider attacks mainly consist of jumping, jumping from walls and ceilings should increase the damage they cause. It should also be used to get to players if the ground does not work. Spider Jock...
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It should only respawn if the Dragon is killed. If the Dragon is respawned, the egg should not reappear until the Dragon has been killed again
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I like the idea of a tameable mob. Perhaps the Warden could be tricked into using its abilities on certain things