Evil Sharkey
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I think it would be cool if some were biome specific, like could only be found in desert dig sites or jungle dig sites. Maybe some could only be obtained by trading with wandering traders. Even c...
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I suggested malachite as copper ore, since it is in real life. If copper ore was mined with silk touch, it drops copper or blocks, which smelt into copper ingots. If mined with a regular pickaxe,...
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I think that’s the plan with pottery fragments. They haven’t released the final designs yet, so some of them may be based on banner designs.
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Creepers walk silently, so a warden wouldn’t even notice a creeper. Now, if it was something else that’s uncommon and noisy, like silverfish, that could be interesting! Wardens might avoid silver...
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"Burn resistance" might be better since the lower levels of armor enchantments don't provide full immunity to heat damage.
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Currently, the only vanilla way to do that is by placing blocks on a large, flat area that corresponds to the smallest map size and making a map of it. That's a LOT of work and not really feasible...
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I think he should frequently have items that are hard to find, like rare biome specific items (cocoa beans, allium, etc.), but he should also sell enchanted books, pottery fragments, music discs, a...
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I like the idea of letting tamed wolves and cats wander around a certain radius or fenced area and defending without necessarily following. Then the cats could still sleep on beds and purr when no...
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Yes! To make them not OP, they should have to “digest” for a while after eating a spider. As an added bonus, a frog that has eaten a spider could become cartoonishly big and round during the cool...
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I was going to suggest the same thing, but you suggested it better! Charred wood, with a distinctive texture, could really make the aftermath of forest and building fires look more devastated, eve...