Simanelix
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Some people don't really use these, so it would be nice if they could disenchant them. They are 'enchanted', so they should be disenchantable.
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MacchuPicchu96, I was simply trying to come up with a more intuitive inventory system. There is a related post I made to this one (which has now been edited) about inventory. If you have another id...
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Well... How about just remake the whole thing. It would be good to keep some concepts and most ingredients, but Mojang should just give the system a huge makeover. Maybe three starter type potions,...
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How about expansion on enchantments plus uses for smithing table. So, the smithing table should give efficiency, bonus durability, protection, and more physical things. The enchanting table should ...
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Related to my own idea. I would like a toggle on the screen that I can press to switch between positive mode (building and interacting) and negative mode (destroying and attacking). This would be e...
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Good idea, Nick B. I was simply trying to think of a way to make the tops and bottoms harder to get while also leaving an option for normal harvest.
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Should be more difficult to get. Maybe only by loot chests. Also, should require exp levels to use.
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Do you mean being able to type in /give @s spruce_planks 1 and I get 1 spruce plank? Because some items have a number tag for their ID, like planks. If I want 1 spruce plank I have to type in /give...
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Shouldn't this fall under STRUCTURES?
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EXTRA IDEA: If this is too easy to find items with, then they should all be in the order someone chooses them to be, with recently obtained items at the bottom of the list, so they are still a pain...