
ACWavelength
Activity overview
Latest activity by ACWavelength-
ACWavelength commented,
This sounds very modded to me, but would give dogs a much needed use, after they have been neglected for so long.
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ACWavelength commented,
In bedrock when villagers gossip they all make villager sounds, so it feels way more immersive than on java, in which they just stand looking at each other. Parity change, I know, but a much needed...
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ACWavelength commented,
''roofed'' forests are only roofed when you walk under the leaves. It's much easier to travel over them. Dark oak trees should be made taller and should be spaced further apart, but of course be cl...
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ACWavelength commented,
If anything, there should be more cave ambience sounds. I would love to hear dripping, echoes, Weird distorted sounds. Of course more cove sounds will hopefully be added as part of a CAVE UPDATE
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ACWavelength commented,
A new ambient sound perfect for a CAVE UPDATE
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ACWavelength commented,
I'd like to see some kind of greyish blueish dragon that is found in underground lakes (As part of a CAVE UPDATE!!) They would have the ability to go semi invisible, similar to spiders, their bluis...
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ACWavelength commented,
To make them different from things like turtles and dolphins, here's some ideas; - Spawn on gravel beaches or rock cliffs, and often found sunbathing on them - found in cooler ocean biomes than tur...
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ACWavelength commented,
Hopefully comes with this Minecon's biome vote for mountains. It makes sense, as there are no unique mobs in the mountains, and mountain goats have potential for things like horns and goats milk
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ACWavelength commented,
Maybe the traps could have some kind of winch function; a rope crafted with string could be used to pull the traps back up to the surface, and a bobbing float signifies whether or not the trap has ...
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ACWavelength commented,
Obsidian arrowheads were actually used in real life so this makes total sense