ujacob41
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How about an automatic stonecutter by using Bedrock’s old stonecutter from v0.6.0? It could be retextured and have Redstone uses!
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Maybe there should be a minor update where players can wax iron blocks on old builds before the game updates and iron blocks start rusting. Also a wet sponge can be used on the blocks to allow iron...
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I support this idea, as worlds from many years ago can’t get many new features. There have been old worlds which don’t readily have much trial chambers due to explored terrain, as well as trail ru...
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At least the mace damage should be capped to a relatively high number, like maxing out at 120 damage. It has enough damage to defeat a normal enemy but not enough to kill a boss mob.
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The potency could be increased by feeding a TNT sulfur cube with gunpowder, but only up to a certain extent, to balance gameplay.
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There could also be another field called runtime_identifer where the data driven block entity takes the hardcoded properties of a vanilla block entity. For example, this gives a data driven block e...
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How are slime sizes to be handled? The solution here: Small slimes/magma cubes and medium slimes/magma cubes could enter a bucket, large slimes/magma cubes cannot enter a bucket due to the large sl...
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A couple of smaller slimes together in an area should also be able to merge into a larger slime after a while.
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If you identify a mob or block, mob and block descriptions from Legacy Console should be used also, as they were super helpful.
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Could also be used to make wood fireproof.