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Let's talk about Java 1.19.1 Release Candidate 1!

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  • 58
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    If you google banned bedrock cases, you'll find that there's many wrongful, automated, permanent bans for seemingly no reason. You can even get banned in singleplayer. There's also heavy censorship there, controversial words like "damn" and "abortion" are blocked with no way to turn it off. Please fix that mess on bedrock first.

    I'm against toxic players harassing devs, but there's also many players who are genuinely concerned and wanted the best for Minecraft.

    A manual mod team will take a lot of resources. Why not use those resources to make fireflies and birch forests instead? There has been one upsetting event after the other, and it's understandable that the community is infuriated.

  • 94
    Registered User commented
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    I don't think we even need to explain why this is bad at this point.  Please just revert this or at the very least make it an opt in system for servers.

  • 55
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    Even more reasons why global bans are a really bad idea (2/2):

    -The "in game" problem: The fact is, this game includes lethal weapons, poison, fire and explosives. There are thousands of servers that feature some form of group player versus player combat or long term "war" (such as most factions servers). Considering the nature of such (again, privately owned) servers, many of them would deem in-game "threats" acceptable. Examples would be "threats" to blow up one's house, or to kill their character or group of Minecraft characters. These messages can and will be reported as harassment or terrorism, resulting in unnecessary bans.

    - Report abusing, report spamming, bots: I would argue that it is quite obvious that people will attempt to abuse the feature. While mild cases will consist of players just reporting other players that they do not like, the problems comes when people use bots, multiple accounts or just a lot of time to flood the report system, in order to disrupt it or get people banned

    -Scalability: considering the scale of the game, manual reviews are prone to become impractical, which could lead to automated bans

    -Existence of better solutions: as the problem being tackled is player safety, it could be improved by instead adding more parental control features, servers opting in for such a feature, making a "friends only" chat feature or even having servers signal whether they are a safe, family-friendly environment

     

  • 77
    Registered User commented
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    I personally think the chat reporting system is going to be constantly abused and will not be a good thing to add. Like many have said, a LOT of servers already have a "report player" feature/plugin, therefore nullifying the chat report system. This will also affect many Minecraft creators as they do swear in chat a lot. Many of us will very likely stop playing Minecraft until the chat report function is removed, myself included. It is the server staff's job to moderate their server chats, not Mojang or Microsoft. From 1.19.1 onward, I won't be touching Minecraft unless the feature is removed.

  • 67
    Registered User commented
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    Please. Do not make a reporting system for things like that. It should only be the servers that can ban people from only that one server. Please do not make something like that. I understand if it is realms. BUT REGULAR SERVERS??? Like no just. NO

  • 93
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    I think I speak for the entire Minecraft community when I say the report system is abysmal. The current system is fine and has been proven to work for years. Servers can already ban and mute people, there is already a system to block other players, and players can even turn off chat if they please. No matter how good this system is, there will be false positives. Some innocent player will get banned from multiplayer entirely. Someone who paid $26.95 for an account won't be able to use it for no reason. Please leave moderation up to server owners and don't take more control away from the community. No one wants this change; this is an unquestionably bad thing for Minecraft. Do anything but completely banning players from online play. Who wants to buy a game where they can easily get banned from all online play, simply for saying something in chat? 

  • 1
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    I am seeing that many people stand against chat reporting as they see it as a restriction of speech. However, chat reporting features are there to protect players with an emphasis on players that are not adults. As a father I commend Mojang for making this decision even though it is unpopular with some. Language that would exploit minors in any way should not be tolerated. I understand players concern that fraudulent report will punish the wrong players. I hope that Mojang can openly communicate the processes that will protect players from false report, and at the same time identify speech that is exploitative. People have said that no one has asked for this, please consider that the people that would ask don't really have the words to do so. Let us all provide thoughtful feedback that will move this conversation forward.

  • 78
    Registered User commented
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    did i mention that report systems like this have already killed games in the past? please minecraft, for your own sake.

  • 69
    Registered User commented
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    WORST. IDEA. EVER. Just let the server admins handle it.

  • 69
    Registered User commented
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    Do not add the chat reporting "feature". WE pay for our third party servers, not u microsoft corporate entity. Jeez are u high or something

  • 63
    Registered User commented
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    Chat reporting is just a bad ideea

  • 62
    Registered User commented
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    Please don't add the report feature.

  • 52
    Registered User commented
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    no

     

  • 65
    Registered User commented
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    I will stop playing Minecraft if this report system is added.

  • 28
    Registered User commented
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    remove chat reporting. 

  • 19
    Registered User commented
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    Your decision to force all third-party servers using your authentication servers (which are the only ones available to prevent any user from connecting under any account name) to adhere to a completely opaque ban list to which server owners get zero input is completely unacceptable. I should have the final say on what is and isn't a bannable offense on a server running on my hardware using my electricity in my home.

    Anything less than making this feature exclusively opt-IN (NOT opt-out) is to suggest that you, as a developer, should have more control over what I use my hardware for than I should, which is beyond ridiculous.

  • 13
    Registered User commented
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    There are plenty of better ways to implement the report system. While my opinion would be to remove it, I understand that may not be an option. So here's a rework.

    Currently, players report other players on private servers directly to Microsoft.

    Instead of this, I'd make the report first go to the server admin, and allow the admin to choose if they want to escalate it to Microsoft. If Microsoft gets reports from a variety of admins about then same person, THEN they can take action and ban the player.

  • 5
    Registered User commented
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    while everyones feedback is about the new report system (wich i am also against, the banning process should be left to the server owner), i still wanna voice my unsatisfaction with the duplication mecanic, one shard is too little (wich missed the opportunity to give a huge use to mass produced amethyst shards via farms) and the increased cooldown feels clunky (it feels like an abritary change compared to the classic 2min30 cooldown for breeding), a good idea could be borrowed from the "making friends" mecanic from cats, dogs and parrots, so we will need a random amount of shards to make the duplication process succed, heres a link to an already existing post about it :
    https://feedback.minecraft.net/hc/en-us/community/posts/7038859768077-lower-the-chance-of-allay-duplication-with-amethyst-shards
    thank you for reading my feedback

  • 67
    Registered User commented
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    Let the people moderate themselves

  • 55
    Registered User commented
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    Simply make it optional.

  • 2
    Registered User commented
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    Hi Mojang. 

    I do not call you to completely remove chat report beacuse i know that you will not but what i want is that atleast you can remove the category called "hate speech" beacuse it kinda depends on person and can cause a lot of false bans and it is the most unnecessary category right now.

    Thank You.

  • 4
    Registered User commented
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    I think it's evident that a majority of players are against the implementation of chat reporting. Features like this are precisely what we were worried about when account migration was forced upon us. Choosing to ignore the community will further tarnish Mojang's reputation since the removal of fireflies from 1.19 has already made many players upset. Chat reporting must be removed with haste. 

  • 5
    Registered User commented
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    There is nobody on the entire planet of earth that wants the chat reporting feature

  • 55
    Registered User commented
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    Chat record in private server and LAN multiplayer should only be processed with the private server itself. It's a privacy issue.

  • 3
    Registered User commented
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    Chat reporting is a bad idea and a waste of resources. I do not want nor need Big Brother Microsoft to watch over my shoulder when I am playing Minecraft, community server moderators and administrators do this good enough without your interference. Minecraft 1.19.84 bad.

  • 5
    Registered User commented
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    The reporting system as is cannot be implemented.  I would opt for no reporting system at all since chat should be kept private across all servers. BUT, if adding options really is the only way to do this, there's 2 to consider:

    1. Opting out of having reports for messages sent on your server.  Some servers are composed of adults and this is an obvious solution to prevent people abusing an agreed upon set of rules to get an entire server banned.
    2. Opting out of banning players with previous offenses from joining your server.  If a friend *has* joined a server with this invasive and flawed system in place, it should have no impact on if I can allow them into my own game with more lax rules.

    The problems with false bans based on a pre-conceived agreement allowing inappropriate language would still be a huge concern if the feature is enabled by default, as it's possible for server operators will not be aware of the option's existence.  I would recommend having the report feature disabled by default, and server owners who want it can enable it.  Even then, I would never want to play on a server with it enabled and possibly lose ALL online minecraft access because of a false or maliciously-placed report.

    As a side note, what jurisdiction will be used to determine if something is illegal, especially when servers can be international?

  • 0
    Registered User commented
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    I really like the Player Chat Reporting feature. A lot of the hysteria is from people who haven't bothered to read how the process will work. People are worried about permanent bans because they don't know they'll only happen in extreme cases, and people are worried that bans will be exploitable and botted even though moderators will take into account context and it only applies to strict well defined categories.

    I got caught up in the worry at first, but given these facts I'm very reassured that this will make multiplayer a lot more friendly and safe; even just as a deterrent.

    Please don't only listen to the negativity. This feature is still wanted, and I'm sure everyone who has made up dramatic scenarios to worry themselves over will be fine with it once it's in place if no problems arise.

  • 4
    Registered User commented
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    Global multiplayer bans for speech is insanity. This "feature" should never have even been considered.

  • 6
    Registered User commented
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    Mojang/Microsoft, now is NOT the right time to implement chat reporting to Java Edition. Minecraft is a community built game, and the community is overwhelmingly voicing concern in response to this feature. After the 3 consecutive failures of versions 1.17, 1.18, and 1.19, the community is highly skeptical about the future of Minecraft. Forcing this controversial feature into the game at this time will destroy it. A huge number of players have already declared that they will stop playing online when this feature goes live. A number of players have also declared that they will stop playing entirely.

    Please demonstrate that you hear and respect the concerns of your community by at least delaying and refining chat reporting. As individuals who love this game and want to see it continue to flourish, we urge you to pause this thing before it's too late. Please discuss this feature, on the behalf of your community; we have done everything we can do about it now. Mojang/Microsoft, the game's future is in your hands.

  • 5
    Registered User commented
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    From my perspective, the new chat reporting function comes from a need for parity between platforms. I don't believe parity between java and bedrock is warranted; there's a reason why the platforms are separate.

    Community-run servers are java's main focus, and by adding a chat reporting function that goes straight to Mojang, server owners have less agency over the servers that they own or pay for.

    There's not enough context for a Mojang employee to get a clear and accurate picture of the situation. If I'm insulting my friend in a joking way and he's reciprocating, another person on the server could report it and we could end up banned. The case-reader has no context for the situation and would thus see it as an acceptable reason to ban. This has been seen many times on Bedrock with many cases of false bans. 

    There's also the matter of how these logs are kept. On a server like Hypixel where you need to use /shout to talk to other teams will this be effective? I assume Hypixel uses a tellraw rather than an actual chat message, so could someone bypass the chat filter using commands? There's also the /me command on many servers. I feel more clarification would be helpful for the community because as it stands, the addition of a chat filter is the wrong move.