[UPDATE - Beta 1.16.210.53]
Our latest Beta introduces some extremely cool new updates to powder snow, which we want to hear your feedback on. There are so many changes that we actually couldn't fit them into this post, so be sure to check out the changelog to see what's new!
Once you've played, be sure to let us know what you think in this thread as we want to hear your thoughts, feedback, and suggestions on this early preview of powder snow!
131 Comments
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Strays should not sink in it, as they are of a snowy biome variant. However arrows should be able to sink in to it.
You cannot pick it up without a silk touch enchantment. Otherwise you still just get regular snowballs. Additionally powdered snow yields fewer snow balls than a regular snow block would.
It has a different lighting texture than normal snow in the dark, please fix this. Slabs and stairs have this same problem and it just doesn’t look good, I really hope you guys can fix this.
I have a suggestion
Powder Snow can be covered with dirt/sand/gravel to distinguish it, so that can be used as a trapPowdered Snow, features & ideas
- Hypothermia Effect;
When you fall into the powdered snow you will get the "Hypothermia Effect" acting like poison but significantly slower, however the longer you are inside the powdered snow the faster the affect will be. The only way to remove the effect is to be inside a certain light level, while a low light level will delay the effect and slow the process it will not remove it. How food/hunger affects the "Hypothermia effect" consuming certain foods will prolong the effect, these foods include:(Mushroom Stew, Rabbit Stew, Beetroot Soup). The only food item that will be able to cure the effect is Suspicious Stew that has granted the effect of Regeneration, once the stew has been consumed the "Hypothermia effect" will immediately be removed and replaced by the Regeneration effect; During that 8s the player will not be able to get the "Hypothermia effect" again even if they are inside the powdered snow block.
- Snow walker/Snow shoes
Snow shoes will help you cross snow faster making it easier to traverse mountainous chilly biomes, they also let you walk over powdered snow without falling in. The spikes on the bottom of the shoe allows the wearer to gain traction to icy blocks preventing them from slipping and sliding. If the Snow shoes are ever worn on hard surfaced blocks like (stone, gravel, cobblestone, terracotta, clay brick, etc.) the durability will decrease with every step you take while the Snow shoes are equipped.
Created with the powder snow; a new snow golem that is hostile to every mob, throws snowballs that slow down the mob they're attacking (unless wearing leather armour??). Maybe more evil and icy (due to height spawn of powder snow?) than a normal snow golem
Making it so rabbits don't sink in powder snow would be a good idea since it reflects real life where rabbits have big feet to not sink in snow
A gravity-affected variation of powder snow - like in real world, a type of snow which is unusable for snowballs, etc.
would be nice!
I think that powdered snow should be easier to mine than regular snow, like in real life.
Make a powder snow slab through which there is less delay than 40 ticks and the mobs pathfind over it so that we can use it in mob farms.
I like the idea that some smaller mobs, like chickens, endermites and maybe even spiders can't fall through the powder snow because they're too light.
right now powdered snow is pretty buggy in water so instead of fixing it you could make powdered snow melt into a water source block if water touches the powdered snow. I think right now its i little weird to go through powdered snow in the ocean and a i cant think of a better solution than this
Powdered snow should be affected by gravity like all other loose blocks like sand and gravel, traps will still be possible using the sign trick
I think that wearing leather boots and falling onto powder snow from a high distance should negate fall damage. You would sink in 1, 2, or 3 blocks based on how fast you were traveling, but then when you slowed down enough your boots would start working.
Could horses be protected by leather armors too?
I think powder snow should cover ice spikes biomes instead of snow blocks, to make it more interesting to traverse.
Powdery Snow should be able to flow 3 - 5 blocks like water / lava, the thinner it gets the less resistance and slowdown mobs experience, but still negates fall damage
The snow should maybe negate fall damage like a one block tall twisting vine
I think that would make sense that when a Skeleton stays in powder snow for the same time a Zombie converts into a Drowned, it converts into a Stray, this can make farm this mobs a lot easier for people who wants the arrows they drop if they have a skeleton spawner, and also i think it make sense and would be cool
Drinking soup should slow the damage of powdered snow.
I prefer being able to collect blocks of powdered snow (stackable) with a silk touch tool and not have to get them separately with a bucket, and be able to craft them too. It would be kind of annoying for them to be not stackable, people probably wouldn't use it much. But I like the snow bucket mechanic so much that maybe there could be another type of "snowier snow," a flowing snow like water & lava. It would bring similar cold effects and would have the same bucket mechanics. Maybe it could flow faster than water, and be able to freeze more lava, or at least also turn lava into obsidian. Plus it would be cool for a new fluid to finally be introduced.
Also, blazes should be damaged faster by powdered snow, to be consistent with snowballs.
Powdered snow should also be reoccurring in snowstorms
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