Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

1499

Cloaks

under review

93 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 107
    Registered User commented
    Comment actions Permalink

    it would be an illusioner drop

  • 82
    Registered User commented
    Comment actions Permalink

    I, too, like the illusion drop idea. However, I think the ambient potion effect is far too overpowered. Is this to say I am a mere ghast tear away from INFINITE REGENERATION?! Come on now. Let's not forget that Mojang added the beacon in order to give us ambient potion effects, and even that is way more limited than this idea.

    I'd much rather the cloak do something that isn't in the game yet - say, provide resistance to magic and negative potion effects when worn.

    Speaking of wearing, that's my other main concern. How and where is this item to be used/worn? Surely it wouldn't take the chestplate slot - unless that was intended to balance out the OPness of the ambient potion effect?

  • 1
    Registered User commented
    Comment actions Permalink

    thanks

  • 8
    Registered User commented
    Comment actions Permalink

    to counter being OP the illusioner should be a boss

  • 3
    Registered User commented
    Comment actions Permalink

    I still perfer infinite effects

  • 3
    Registered User commented
    Comment actions Permalink

    Brenn, that's simply way too overpowered.

  • 3
    Registered User commented
    Comment actions Permalink

    not if, like I said, it drops off a boss

  • 17
    Registered User commented
    Comment actions Permalink

    When being worn, I think it would lose durabillaty, like the Elytra.

  • 4
    Registered User commented
    Comment actions Permalink

    That's a good idea

  • 16
    Registered User commented
    Comment actions Permalink

    Looses durability, you need to defeat the Illusion Illager to get it, it takes up the chestplate-slot in your inventory and then you get potion effects from it... it’s not too OP! It’s good. I like that. 

  • 15
    Registered User commented
    Comment actions Permalink

    I dont Think the potion effect on the cloak would be infinite, just very extended at the cost of a chest plate. For example a 2:00 swiftness potion would become a 20:00 swiftness potion but you lose all that sweet sweet chest plate defence.

  • 5
    Registered User commented
    Comment actions Permalink

    It should take up the chest plate armor piece and it shouldn't give any armor points.

  • 7
    Registered User commented
    Comment actions Permalink

    I like this idea but i dont think the potion of invisibility should be able to work with it. Also itd be better if the cloak was super end game or at least a very rare drop/find. But overall, a very good idea. Maybe without potion effects it could be used as an aesthetic item. Instead of putting a potion into a cauldron you maybe put water and some dye in it to make it a certain colour.

  • 0
    Registered User commented
    Comment actions Permalink

    This is an awesome idea.

  • 0
    Registered User commented
    Comment actions Permalink

    We would equip it at helmet or chest slot.

     

  • 2
    Registered User commented
    Comment actions Permalink

    Perfect, it should drop from illusion era and take the chest plate spot with leather protection

  • 4
    Registered User commented
    Comment actions Permalink

    I think this and the elytra should get an extra slot or a singular slot that takes up everything because it looks bad to be just missing a chest plate.

  • 1
    Registered User commented
    Comment actions Permalink

    You could have it lose durability very quickly

  • 0
    Registered User commented
    Comment actions Permalink

    It should be crafted with an elytra surrounded with phantom membranes, as it is extremely OP

  • 0
    Registered User commented
    Comment actions Permalink

    Noice.

  • 8
    Registered User commented
    Comment actions Permalink

    This should also be customizable with banners.

  • 2
    Registered User commented
    Comment actions Permalink

    Cool Idea, This should be a drop from the Illusioner but it has like a 10 min increase for the time of the potion.

  • 4
    Registered User commented
    Comment actions Permalink

    Increases the potion timer, Not to infinity, Maybe based on how many potions you soak into the cape with a cap? Drops off of Illusionist (or drops crafting materials from illusionist?) Ability to put banners on them for customization and magic resistance.

  • 5
    Registered User commented
    Comment actions Permalink

    I think that the cloak should be an Illusioner drop and it should work like a tool so that every time you put it on it can give Invisibility for the basic (maybe find more items in dungeons or pyramids). This would make sure its not to overpowered, I do think that cauldrons should be able to have other types of liquid besides water in it like milk or something and should be able to help repair it, or something to that effect. Maybe a potion of revealing or a potion of sight or night vision could help you see someone in Invisibility cloak.

  • 6
    Registered User commented
    Comment actions Permalink

    A cloak or a cape would be a great item to expand the magic of Minecraft but I have few suggestions to change your idea.

    Instead of classic potions make a new type of potions or a new enchant-like station for the cloak.

    The cloak/cape could give effects such as double jump, speed, Longer Reach (new one for builders where you can reach further), slow fall or some kind of mob protection (eg. extremely rare effect where phantoms would spawn much much less often.. as they are annoying and don't  do anything good). (a bit different than the beacon)

    Of course, make an option to combine it with a banner.

    In case any of these items seems OP make the new "Enchantments" or special Potions untradable (no villager triad) (or only with wondering trader) but achievable by means of mob drop and chest loot.

    Since the aquatic Update, there are many many treasure chests around and so these items should not be a problem to find whilst also being very valuable.

    More so for Servers. The Treasure Chest system promotes adventuring into the world and leaves little to no space for AFK or other farms.

  • 1
    Registered User commented
    Comment actions Permalink

    Great idea!

  • 1
    Registered User commented
    Comment actions Permalink

    It could replace an armour slot but give you no extra protection (or very little) to balance it... Either that or it has some sort of cooldown

    PS: I also like the illusioner drop idea

  • 1
    Registered User commented
    Comment actions Permalink

    To make it less op make it where you can not increase the level of the potion and that has a low durability. 

  • 0
    Registered User commented
    Comment actions Permalink

    i like the idea for cloaks. what if the cloak could only be used with a few affects like only invisibilty, swiftness and, strength? i also like the idea of it taking the chestplate slot and giving no armour points that Blast Burner suggested.

  • 1
    Registered User commented
    Comment actions Permalink

    The potion should be a lingering potion, this would make dragon's breath more useful and it would only make sense since lingering potions are designed to last