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659

The world generation and Height Limit

under review

72 Comments

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  • 1
    WildKingSeem commented
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    Plz go thru with this

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    Yes the height limit should be doubled. besides the fact that we would be able to build higher, the terrain would be so much better. having higher mountains would be so much cooler. Plus, the ground could be thicker so we could have cooler ravines and go deeper into the ground. All in all this is a great idea

     

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    Well the Shattered Savanna definitely makes you think twice about making biomes reach the height limit. But other than that, great idea.

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    nathan hansen commented
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    i think with this it would be nice specially sense it would open the game to updates that are really needed such as the cave update.

    maybe what they csan do is change how tools work one all tools can mine everything however add a form of tier system to mining where stone have a stat hardness and tools have a hardness stat basically if you tool has a lower hardness than the stone your mining the faster your tool breaks for example a iron pick has a hardness of 3 and obsidian has a hardness of 4 so however this doesn't mean you cant mine it however when you try to mine it sense the hardness is 1 lower than obsidian it would penalize you pick by taking 2 durability instead of one so you can mine it but your pick breaks faster. the reason for this is to create tiers as sense the you could dig for thousands of blocks as you go deeper you encounter hard and harder stones. and not only that sense its deeper i think that they could add underground biomes say in some areas instead of stone you have granite, diorite, or andesite. or some stones that dont exist such as marble, basalt or slate. depending where your at.

    to accommodate for the cubic chunks think the thickness of layers should be increased but sould also not have a set thickness like i reality dirt is not always 3 meters thick but could be about 12 blocks thick maybe even add a few more forms of mining as in the name of the game Minecraft such as sieving and panning. 

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    @CivetKitty if you could edit this you could add more cloud types and make the clouds not so flat (more like real clouds)

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    AlienAnt70 commented
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    This would be devastating. If the mountains were raised anywhere near the height limit, there would be no room to build on mountains. The current terrain and the build limit are okay because it usually doesn't interfere with the average player as there's a lot of space to build

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    Melly Dow commented
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    I agree. It never made sense why the Nether ceiling is so low and wasting so much playable space that could be used for generating world terrain or building. Even with the argument that the Nether ceiling is a good place to build because it is flat, it is only accessible via bugs and glitches. Relying on bugs/glitches to get things done is very unreliable. Doing away with it and making the ceiling the default 256 would benefit people who require more resources and want build space in the "playable" area of the game.

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    Cubic chunks could also be used for advanced far sightedness and less resource use by only generating and rendering things you can see. so if you stand on the surface the generation would maybe only go down  2chunks=32blocks, allowing the render distance to be increased horizontally.

    this could be combined by asserting which things the player can or could see, so even very far away mountains could be visible. only the surface that could be seen by the player would be generated.

    far away land could only generate the surface 16 blocks for example.

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    This would be a good update to go with the mountain update

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    It is in my opinion that by adding a limit to begin with makes it impossible to call mcbe worlds infinite at all. I mean if we want that limit gone, shouldn't we be able to raise it if we wanted to?? The devs should add a setting that makes it possible to raise it at will. I wouldn't care if it was in the cheats area, at least I would be able to build higher than the game allows.

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    I love this idea, I dont know how many times I haven't been able to finish a build because it was too high. I also like the idea of taller mountains I could think of a lot of awesome things to do with taller mountians.

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    Increasing the build height is what i always wanted for a builder that makes skyscrappers. hopefully one day there will be a time we can have a 1 to 1 scale of the burj khalifa or the Tokyo Tower and more ranging into the 600+ meters in height.