AnarchyGUY I
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To weave a rope, it is not necessary to look for a spider. Ropes are made from natural materials: vines, wool, tree bark (yes, tree bark needs to be added as an item, it will also work as fuel).
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An arrow that deals damage but breaks on a miss (hitting a block, not a creature). Can be found in some structures. These are the arrows that the skeletons will shoot with.
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It's historically accurate and will make wool and shepherds a little more useful. This is some kind of alternative to leather armor, one will not be superior to the other, painting is also possible...
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I propose that naturally generated trees be affected by gravity. Because cutting big trees is suffering. You can make tree cutting slower in exchange for this.
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I realized what is wrong with large trees, wood with "closed" cuts has been added to the game for a very long time, but on large trees these cuts are still visible, which looks ugly. I suggest that...
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This command allows you to set the "chat range". So that only nearby players can communicate. This option can positively affect the role component. I can tell you more in the comments.
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Not worse than apples on oak trees.
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Azalea has an oak trunk - it's just ridiculous. If you don't want to add new wood, then just make the azalea a bush, not a tree, especially since the azalea is actually a bush.
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The skeletons were warriors during their lifetime, right? Why do they have infinite arrows and bow durability? Pillagers can break their crossbows. I suggest that skeletons have an inventory and al...
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Have you ever tried plowing virgin soil or at least digging up? It takes more than one moment. I suggest making plowing similar to breaking blocks. This will immediately make the more expensive hoe...