AnarchyGUY I
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You're right. I hope the developers don't forget to implement this property for gold armored mobs as well.
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It seems to me that the "Colony" of moss is always the same thickness. I think it's worth adding layered dirt, sand, foliage. And on these surfaces, the moss layer will be located in one layer. But...
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Maybe just add the ability to lie on a separate button? Or for example LShift+Ctrl. Many players will be happy, especially me.
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I have a good idea. If spawning at outposts is meant to mean "arriving" at a staging post, then the developers can simply improve the mechanics of patrols. So that the patrols that spawn near the o...
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Skeletons should not have an infinite supply of arrows.
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People don't wear a belt on their legs. The tool belt should obviously extend the quick access bar. In this case, the original quick access bar should be reduced.
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People don't wear a belt on their legs, it's more of a skirt (probably plated). Or it is worth making a separate slot for the belt.
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The belt is an independent piece of equipment. A belt designed for tools or something that needs quick access should obviously increase the number of quick access slots. In this case, the starting ...
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You just need to change the craft, where instead of wheat there will be grass.
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Only if it's endgame content.