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Calaveras11010

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Latest activity by Calaveras11010
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    Calaveras11010 commented,

    maybe even if any rivers remain they could be difficult to access due to being in canyons like with the Colorado river flowing through the Grand Canyon, or maybe that's just what badlands biomes ar...

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    Calaveras11010 commented,

    Maybe lava aquifers should be surrounded by basalt and magma blocks to show the heat radiating off of them and also as a subtle warning

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    Calaveras11010 created a post,

    Warm water aquifers would be a rare variant of the normal aquifer, they would have deposits of calcite lining there walls and would hav water tendrils reaching up to the surface to form colorful sp...

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    Calaveras11010 created a post,

    This is a world type that terrain generation and object generation can be free to create whatever chaos the want, we could get some crazy world generation that kinda looks broken and it wouldn’t in...

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    Calaveras11010 commented,

    That is a cool idea, also further away sounds should be lower pitch because higher pitch sounds dissipate much faster than low pitch  

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    Calaveras11010 commented,

    Ok, just going to say, in real life if you look at cave water and swamp water, the cave water it much cleaner looking usually

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    Calaveras11010 commented,

    I suggest expanding that  beyond blocks and mobs, like you could change textures for biome maps, items, and the sky too

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    Calaveras11010 created a post,

    Fog would be like the clouds in the sky but at ground level and much rarer, when you enter a fog cloud it would be sorta like the blindness effect except white and not at intense (you would be able...

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    Calaveras11010 commented,

    I should probably specify that this is an end structure, I realized that I never actually said that

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    Calaveras11010 commented,

    Suggestion, call it a throwing disk since there already are disks in minecraft