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BounceAbout

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Latest activity by BounceAbout
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    BounceAbout commented,

    Maybe it could be a mob like a silverfish, maybe a "dripstone crawler" or something? Maybe it nibbles on stalactites to make it fall down on the player?

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    BounceAbout commented,

    Hear me out, instead of adding the option to remove them, they allowed you to turn it off on only certain modified/old versions of Minecraft, for use in installations without the warning, without t...

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    BounceAbout commented,

    What if instead of griefing the torches when the player isn't there, the lurker could stop all torches being placed within a vicinity, the same amount of danger, but less griefing not caused by the...

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    BounceAbout commented,

    What if maybe the armour took damage when you use that attribute? Say if you took kinetic damage from smashing into a cliff with an elytra, but your armour set had a kinetic damage invulnerability ...

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    BounceAbout commented,

    It would have to bypass the mobs not spawning too close to players game logic or not be able to run too close to the player.

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    BounceAbout commented,

    I like this, it really does fit in well with the Minecraft style, especially the use of clearing potion effects, like the usage they had in medieval (and present) medicine. Maybe you could catch th...

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    BounceAbout commented,

    Maybe to give them more of a purpose, instead of being more aggressive, they would be more protective, and they'd protect their sheep herd, attacking anything that tries to attack sheep around it, ...

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    BounceAbout commented,

    Maybe the different color slime blocks could work how they do in the Quark mod, where colored slime blocks work perfectly as slime blocks but they don't stick to slime blocks of different colors.

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    BounceAbout commented,

    I like the idea of the worm, but the sword seems a little overpowered, maybe the worm tooth could be combined with a weapon to repair it and give it more damage at the same time, but give it less d...

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    BounceAbout commented,

    Maybe to fit with the idea of griefing being the fault of the player, there could be mole-hills, and cave moles would only steal from the player if the player intruded on their territory, like how ...