Ziad El-Moursy
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Iron is actually meant to be just as common as Copper, according to the ore distribution diagram. If you think it it is much rarer, then either there is a bug that does make it much rarer than it i...
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Kingbdogz teased that there will be special loot to find in the structures there. I am very excited to see how it turns out.
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I don't think that's what they mean when they say that they're not adding features from mods. They won't just be blindfoldedly rejecting ideas because they relate to certain mods. Stalactites and s...
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Wardens and Sculk Sensors don't actually here sounds or noise. They sense significant movements. If you jump and land while sneaking, they will not detect you even though you still make the same so...
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This breaks one of Jeb's design guidelines, that is: "One block at a time". Enchantment are also not really end game parts of Minecraft. You can even get treasure enchantments like Mending within t...
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I like the idea of Copper being most common in Dripstone Caves. If the other cool ideas don't make it in this update, at least that one should.
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Great, let's also add Nether Nethermites. What about Ender Piglins? Since we're adding stuff from memes, let's also add Shrek.
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This would absolutely destroy speedrunning. I believe the Warden and Deep Dark should be their own gameplay features and should not interfere with other existing structures in the game. The Warden ...
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I understand your idea, however I don't agree with how you think of Sculk Sensors as observers. Just have a look on Twitter or Instagram and you will see so many unique creations using Sculk Sensor...
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What do you mean by "affected by Redstone Signals"? Sculk Sensors detect vibrations and then produce a Redstone Signal, not detect. Do you mean to make a type that only detects doors/trapdoors/fenc...