Martin Welbourne
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Leather should be made viable by allowing it to extend the duration of potion effects and leather armour becomes invisible when using an invis potion. Leather armour and potions are too aspects of...
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Perhaps including only some of these ideas would not be too taxing to run. Strong wind should be as rare as thunderstorms and only have one or two effects on gameplay. My suggestions are :- Arrows ...
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Maybe "Mob A" could make a come-back. Or at least have the clams try to snap you when you are stealing their pearls.
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I saw another post here about redstone lamps emitting more or less light depending on the redstone input. I fully support that idea but didn't include it here to avoid repetition. :)
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I like how chain armour is special because it can't be made. If you can craft chain armour there is almost no unique loot left for dungeons. Besides that, why would anyone use chain armour. Diamond...
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I like the idea of a redesign.. but I also wouldn't like to lose the current versions completely. Perhaps keep them the same but just give them a few of the new decorative blocks. I think more vari...
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Like on the hermit craft server :)If more mob heads are added to the game they should each have a use like the wither skull and creeper head have a use. Here is my suggestion for the enderman head ...
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anjelocarreon12492 made a great suggestion for how pearls/clams could be implemented so that they have an interesting use. I think it might be cool if the clam could also 'catch' you like a spiders...
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@CycloneDustI fully support your comment. I would change only one thing:Short sword = Shears. Shears are short and sharp and work perfectly as a dagger/knife for quick combat. I think it could work...
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I mean, the obvious thing would be to use the egg to spawn another ender dragon. Perhaps editing the way the dragon can be re spawned right now to include the dragon egg. Then you get another egg a...