leondsl
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I was going to post exactly this but found your post before! Exactly as you wrote. Explosions and other mobgriefing have to be separated. (My situation: I have a mobfarm with Creepers, and at the s...
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I totally agree. Not being able to put that final enchantment on your tool/weapon/armor is a big downside, for it is far easier to reach level 45 or even level 50 (simply farm quarz in the nether) ...
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I don´t think it should be a potion - I would prefer a sorcery spell system, with this being a spell that wears out after 10 - 15 seconds.
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Ruby, emerald, saphire ... could add fire / lightning ice damage with effects when put into a socket of a weapon, or respective defense against that element when put into an armor part socket ... s...
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You can auto-stack buckets that are in your hot-bar back into your inventory by shift+clicking them. All you need is one empty inventory space (or one stack of buckets that is not full, yet).
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I´m ok with no bed existing in hardcore mode, but I do not think that changing the mob health and damage values will do any good - simply because the player learns in non-hardcore mode, hard mode, ...
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This is a nice idea, but I would prefer not trees but the gigant shrooms in that underground forest. It should be rare. It could be in the nether instead, too, on soulsand. A new enemy here could b...
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I would love to - instead of changing the "speed" of the hopper - being able to change the stack size a hopper transports per tick. Currently it only transports 1/64 per tick. This means 64 times m...
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It should lower the maximum durability of the weapon to 3 points and remove/disable unbreaking on it. Let it be found very rarely on wooden swords only (so at times it could easily break without th...
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Instead of applying it to armor, I thought about applying the neverdrop effect to an equipment / inventory slot - gained by the effect of a neverdrop potion, which would be brewed with an item drop...