
Unbiunium
Activity overview
Latest activity by Unbiunium-
Unbiunium commented,
I'm pretty sure this would make sense; how does nature deal with these little devils? Composting them shouldn't be an issue at all. +1 Although the likelihood of this happening is near impossible, ...
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Unbiunium commented,
Alternatively, we can summon arrows in front of entities with a custom damage. That will leave an arrow in the player model, but we can edit that out too with resource packs. /execute at <target> r...
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Unbiunium commented,
Combine the data command with an execute command. /execute as <target> run data merge entity @s <NBT>
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Unbiunium commented,
Or, you could use the execute command. /execute as <target> run <command> This allows you to run commands as other entities, such as players.
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Unbiunium commented,
Maybe an iron... potato? It sounds silly, but quite a few other plants have variants made with metals. They'd be crafted similar to golden carrots, but with iron nuggets and a potato instead. (Supe...
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Unbiunium commented,
This is surprisingly simple, and I like the idea! Now: would this be per-player, per-profile, or per-world?
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Unbiunium commented,
Alternatively, you can use Attributes, or have a command renew the duration. The max duration for the /effect command is one million seconds — that's over eleven and a half days.
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Unbiunium commented,
You can use creepers that have a Fuse of 0, and a customizable explosion radius (goes up to 127.) /summon creeper ~ ~ ~ {Fuse:0,ExplosionRadius:10}
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Unbiunium commented,
If you mean the changes to commands prior to 1.13, this will not happen. I believe the changes made were beneficial to the command structure, and the new command parser is much more efficient. It's...
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Unbiunium commented,
This is already a feature in vanilla Minecraft on Java. Resource packs can apply different models/images to items depending on their durability.