Dhranios
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"it still shoots arrows if it holds a sword. " not in java edition, skeletons will use both bows and swords appropriately (the only thing they won't use properly is tridents)zombies and alike, howe...
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This can be done with advancement function rewards (and revoking the advancement in the function).
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Just saying, this is already possible to do with a simple loot table that drops the player's head, and then getting said head's SkullOwner.Name value.
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Um... That's the X/O button in the command block...
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Already exists: x=negativeXCorner,y=negativeYCorner,z=negativeZCorner,dx=boxXSize,dy=boxYSize,dz=boxZSizeIt does target based on entity hitbox then though, rather than entity point of origin (cente...
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/schedule exists for this purpose.
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It's probably better to do this via the social interactions menu, rather than a command.
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This has been reported as a bug on mojira: MC-250943
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Radius is honestly something that the client should have full control over: attenuation distance is already a thing in sounds.json, which determines how far the sound can be heard... if total volum...
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The whole idea of the gamerule is to remove the info that players might use to gain advantage over other players. The block coordinates being removed is the exact goal of the option/game rule.