Discuss Minecraft's Redstone systems, including automation, circuits, components, and technical gameplay. Share ideas and feedback on Redstone mechanics across Minecraft. Because Java Edition and Bedrock Edition use different Redstone systems, some behaviors will differ between versions. Please tag your posts with Java, Bedrock, or Both where applicable.

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28votes
[Suggestion] Redstone Randomizer
5votes
Move Unmoveable Blocks
3votes
0votes
Observer output is too short.
3votes
Shutter
2votes
Non-quasiconnectivity
593votes
Jukebox & hoppers
9votes
TNT Physics
7votes
Growth Indicator
13votes
Carregador de armas e armaduras
5votes
Redstone vs. potions/enchanting
21votes
Track Switches and Branching Tracks
49votes
Weather Detector
11votes
Minecart with Beacon?
68votes
6votes
Redstone Combinator
10votes
Hoppers Should Drain Water
3votes
Lava Sticky Piston & Lava Piston
4votes
flashing sign
15votes
A Redstone dot
18votes
Directing Redstone Torch Power with Stairs
17votes
(Xbox One Parity) Redstone Repeaters
698votes
Dispenser Minecarts
3votes
drop lamp with renovated textures
8votes
(Underground) Red stones
24votes
Suction Block
73votes
Redstone Tubes
26votes
redstone wire