A way to utilize the Narrator in-game, as well as add more things for sound usage. This block will behave similarly to the note block and jukebox, in that when powered it will speak. What's different though, is that it will take text and Narrate it, either reading a book taken similarly to a jukebox, or reading a sign slapped on the front. (If there's conflicting, priority order is north, west, south, east.)
While we're at it, I'd also love to see special characters that can modify the pitch of the Narrator's voice, in a similar vein to the codes that change the color of text.
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