Caves & Cliffs Part ll: Upgrading Worlds FeedbackPinned
In the upcoming Caves & Cliffs: Part ll update, world generation will be changing to compensate for the new, increased world height and depth limits. This will happen by default for newly generated worlds, but existing worlds you already play on will also be updated. Note that chunks previously updated with Bedrock underneath will not see this change.
We've included a work-in-progress version of this in today's Bedrock Beta and would love to hear your feedback! But first, some more info:
- Added new world/cave generation when upgrading saved chunks below Y=0 using the Caves and Cliffs experimental toggle
Flat World Generation
- Upgrades older flat worlds to the new extended heights available with the Caves & Cliffs experimental toggle
- New flat worlds using the Caves & Cliffs experimental toggle will generate starting at "y=-64"
There's a full list of what's new in the latest beta over in our changelog. Once you have played, let us know your feedback, thoughts, and questions. We're all ears!
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