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Copper, Blocks and Oxidation Feedback

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  • 3
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    Copper Armor Idea:

    This Idea has been running around the internet for quite some time now.
    Since Copper doesn't have that much feature right now and all armors must have a special feature.
    Copper armor can be Crafted like crafting a normal armor would be. The speciality? Well, Since lightning is highly attracted to Copper, An armor that will have a high chance of getting struck by a lightning is a cool speciality.
    Another Idea,which is quite hard to code is that the Copper armor will oxidized just like a copper would.

  • 2
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    It should be copper armor and copper tools

     

  • 1
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    I think we should have copper doors. They could be like a variation of iron doors. I think this would look good with a lot of builds

  • 1
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    Could we get copper tools and armor? I'm seeing more copper than iron now, so I think it'd be great if copper could be a substitute. Perhaps, copper would be a little weaker. Wouldn't it also be cool if things (tools and armor) made of copper also oxidize? I'm not sure how you'd remove oxidation on them though (yes, I do know you can use an axe on copper blocks to remove it).

  • 1
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    Copper pipes to transport items would be cool, and would be a use for copper

    Also the bolts on the copper block texture look odd

  • 0
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    Please allow COPPER BUCKETS to be crafted. They are a thing. Why do we have to make buckets out of only iron? How about wooden buckets?

  • 0
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    Hello Mojang, before update 1.17 comes out, I suggest the copper color dye and in all its oxide variants, for example, if I wax the copper and put it on the crafting table, the copper always stays with that tonality and if it is in some degree of oxide remains so the dye the function of the dye would be the same function.
    PS: I love mojang they are incredible

  • 1
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    Could we possibly have Copper Ammunition???

    Early game ammunition is kind of limited, I think it would be cool if there was a copper arrow that acted similar to a lightning rod! When you shoot a mob with a copper arrow, nearby lightning strikes would be redirected towards the mob!

    Maybe we don't have to limit it to just ammunition...

  • 0
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    make copper tools and armor, between leather and iron

  • 1
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    Waxed Copper blocks should work like glazed terracotta. They have a waxy film over them, suggesting that things like slime should slide right off them, but are still able to be pushed. This will allow players to use more variety for building.

  • 1
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    I don't disagree with the limitation of just making a lightning rod or the fact you have it stairs and slabs which none of the others do, however seeing as the other ores besides redstone and lapis lazuli can be created into tools or armor but copper you can't and it's more of a design block than an efficient one why not increase the ore rate. Tbh I basically did everything, found everything in the new update except go to the end. However, that took me like 2 weeks an average of 4 hours a day to accomplish and yet I only had maybe 5 stacks of copper blocks by then. What if I wanted to make a Greek temple but I had to spend a month (no matter my fortune 3) just to find and tap every copper resource I could find. It's pretty rare tbh unless you find a cave, so then the question becomes how much will copper ores spawn in the new caves? Based on 21w14a I'm not seeing much at all. Please, for the sake of survival increase the spawn rate for copper ores. While I've got your attention, please add blue and green lava please and thank you (blue lava under oceans and green lava in foggy swamp biomes).

  • 0
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    I think the gold in powered rails should be replaced with copper to give copper more of a practical use and to make powered rails a bit easier to obtain.

  • 0
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    we need a better shield (durability and maybe less cooldown when hit with an axe) so i suggest copper shield

  • 0
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    how about making rose gold armor by using gold gear and copper ingot

  • 0
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    Noteblocks could do with some brass instruments. Perhaps make some of the different aged copper Bricks/Blocks make a trumpet, or saxophone sound? It would allow for more diverse songs to be created with noteblocks; and would be a nice additional use for copper.

  • 1
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    I think copper golem should be added. They could Spawn in mine shafts and if you open a minecart chest they will attack you. I also think that they should be stronger than iron golem but they oxidise and get weaker. They will be built in the same way you build iron golem only with copper and instead of offering poppies they give azaleas.
    Quick side note
    Give drowned back their gold.

  • 1
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    We should have copper pressure plates. Simple, yet , beautiful.

  • 0
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    In my opinion copper should be at least as useful as iron in recipes - after all, it's a very versatile and widely-used metal in real life. Right now there isn't really much incentive to get more copper after you made a spyglass and a lighting rod.

  • 3
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    Go back to 4 copper for a block. 9 is expensive for a bulding meteral. And it's not like copper has any other functions other than bulding.

  • 2
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    Now that I've had a chance to play around with copper in Survival, I feel that the crafting recipe for copper blocks should be changed back to 4 ingots. Even after a long mining session I only had 2 stacks of blocks, which obviously isn't a huge amount for a build. After discussing this with a friend who had also played around with copper in Survival, he agreed that copper blocks are still too expensive.

  • 1
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    There's quite a bit of feedback here already (more than I can read at a time), and I'm not sure what my feedback would add to it. I'll try anyways.

    Like others have said before me, copper just really seems to take up more inventory space than it's actually worth as of this moment. I don't think we need any copper tiers of tools/weapons/armor as the tier system in place is already fine, however I would like to see more uses for copper than just a building material.

    For example, like DarkStalkerMoon mentioned, adding in copper pipes could be an incredible addition for the game. My idea is, rather than use them for decoration, maybe use them in tangent with maybe some sort of water pump block to slowly pump water out of a given water source into another area (except in cases like the ocean or in sources bigger than a 32x32 area). Copper pipes can also be used on hoppers to carry items across long distances or even vertically upwards (something that I was a little upset about with normal hoppers).

    It can also be extremely useful in adding copper wires (2 redstone dusts and a copper ingot aligned vertically on the crafting bench to make 4) for redstone. These could travel vertically, able to fit at least 3-4 wires within a given block, and can attach themselves directly from a side of a block and bend 90 degrees to any 4 directions (up, down, sideways). It'd basically be like redstone dust, but 3-Dimensional.

    I have no idea if that has already been suggested, but it's worth a shot.

  • 0
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    We need copper beacons! instead of normal effect optoins, they could make channelling tridents strike lightning no matter the weather in a certain radius!

  • 2
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    Did some tests on 1.17. Copper is currently difficult to use as building blocks due to it requiring 9 ingots per block. Even with Fortune, it takes a very long time to make copper builds.

    Renewability is ridiculously difficult, on average it takes about 180 Drowned kills in Java, and 81 Drowned kills in Bedrock, just to get ONE copper block.

    There's a big problem in Minecraft survival, most building blocks such as clay, copper, end stone, concrete... They're all very difficult, or even impossible to renew. Players are almost always forced to use wood and stone, which can get boring.

  • 1
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    Copper blocks should be able to carry redstone sigoals for a long period for instance normally you can send a signal through one block but copper should be able to carry it for about eight

  • 5
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    I have 3 things that could help, some of them I heard them out there, but whathever:

    1) Golden Items Upgrade: Using the Smithing Table we can Upgrade the Items of gold just like we do with diamonds and netherite, this way Gold Items can be more strong than Iron but less than Diamond On early parts of the game. Also, there is an Alloy of them on real life, so why not?

    2) Green Fire: a new color for fire things, like toches and so. but also it can have the ability to scare some hostile mobs just like blue fire scares Piglins (but with Mobs from the Overworld in this case)

    3) Redstone Upgrades: This probably what said it a lot but yeah, copper has electrical capacities, so why not combine it with the material with uses equivalent to electrical connections? also maybe replace gold for the powered rails

    4) Repair Material for Tridents: oxidized copper shares a similar color scheme with tridents, and both conducts electricity so maybe they can be related, with that on mind it would be nice to use copper as the repair material for them (even if Tridents don't have a recipe)

  • 2
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    The copper block recipe needs to be 2x2 because I'm trying to build a factory style build and I made 8 copper blocks when I started with like a stack and a half of copper ingots D:{

  • 2
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    I think it would be really nice to add copper locks (and maybe also keys) into the game, but slightly different from what was mentioned before (in this thread).

    Two ways I think this can be implemented:
    1. Vanilla lock for chests:
    We already have locked chests in minecraft, they are just inaccessible in vanilla minecraft. So a copper lock item could be renamed and if right clicked on a chest, would lock it with the name of that lock (and it will be consumed).
    Nothing happens if the lock isn't named, and any item with the name the lock had will work to open the chest.
    To accompany this, locked chests should prevent hoppers from pulling out items, but would drop its items upon breaking.

    2. Lock & Key items:
    We cannot craft locks, but instead craft "lock and key", which would lock a chest when right clicked, giving the user a key item back that is linked to that chest.
    These locked chests are an entirely different mechanic from the locked chests already in the game and will only open to the key with which it was originally locked (it can be renamed without changing this functionality).

    I thought about letting locked chests drop themselves when broken, but this would make them work too much like Shulker boxes... Another possibility is for them to drop nothing at all, but that might be even worse than dropping everything on the ground.

  • 1
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    A note on copper for use in crafting recipes:
    Adding more new and unique items into the game that require copper is very difficult to do right, and hard to predict. As it's hard to come up with something completely new that is useful and that people will want to mine copper for.
    I personally think I'll completely avoid mining copper, as I don't want to build my house out of it. And I probably am not the only one.
    If this is the way copper should be, then don't add more crafting recipes. But if you want copper to be an interesting item for users, consider changing some of the current iron (and gold) recipes to use copper instead.
    This is to nerf iron and gold farms a bit, but also will balance the game more, as iron is currently the most important resource to get a hold on when you start the game, so you are lacking behind if you don't build an iron farm..
    Changing some iron recipes to copper may not always make sense, but it will help the balance of the game.

  • 0
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    We should be able to mix iron and copper to make bronze that is more suitable for armor and weapon or even the rails or pipes previously mentioned.

  • 3
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    I believe copper pipes should be added, basically what these do is transmit a redstone signal, or can be used to move items.

    1. Copper pipes can be used to transmit a redstone signal underwater, in the air, and on walls unlike regular redstone. The crafting recipe would two rows of copper ingots on the top and bottom with a piece of redstone in the middle, this way it would be expensive enough that people wouldn't use it over redstone unless they wanted the extra functionality.
    2. Copper pipes can also be used to move items from hopper to hopper since hoppers are so expensive. This would also add the functionality of moving items upwards in a more compact way since you currently need to use a dropper and bubble column. But copper pipes could only move items from hopper to hopper, so hoppers would still be needed to put items in chests or take them out.