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Copper, Blocks and Oxidation Feedback

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  • 0
    Registered User commented
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    I don't know how a lock would be useful in either singleplayer or multiplayer worlds. If all you need to open a lock is a copper key, then anyone can open that lock if they have copper. Actually, they can simply break even if they cannot open the door. You can always break anything you want in Minecraft, a locked door cannot stop people from going in or out of a place. If you're talking about mobs like Piglins or Villagers, then Iron Doors and Redstone already exist. It might be nice in Marketplace Maps/adventure maps, but these can use add-ons/mods.

  • 2
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    Ziad El-Moursy To answer your question about the locks, i'm imagining they would be more useful on  adventure maps where you can't break stuff rather than vanilla survival. I'm also talking about custom player-made adventure maps, the ones in vanilla that I play where I don't use addons/mods

    That being said, it would be cool if there was a way to make your keys unique to open the doors.

  • 5
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    While I agree that having drowned as the source for the copper drops doesn't make too much sense from a lore perspective. If drowned were going to drop copper in any form it would be oxidized. That being said, I wouldn't mind the change if they dropped the fully oxidized blocks as a very rare drop and you had the option to smelt any degree of oxidized copper block back down into an ingot. It would provide a way for the natural long time it should take for copper to oxidize, a method for obtaining the final stage if you're willing to create a dedicated farm for it, and a method for farming for the copper or in a somewhat slow way.

    I would rather the copper drop from husks though, since they are the only zombie variant that does not have a unique rare drop. If you modified any zombie spawners that occur in desert biomes to be husk spawners, it would encourage exploration further to search for that specific way to reliably farm for copper. Of course it might also be a unique challenge to develop a way to farm husks specifically without a spawner as well.

  • 5
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    Since this is technically a decorative block, we need some sculpted variants, maybe draw from Norse mythos? The chiseled variant should have the enchantment language on it with the word "shock" or "lightning". The cut variant should be renamed to riveted copper. Maybe some copper bars and chains? A cracked variant should exist, with the pattern mimicking lightning and it should oxidize faster.

  • 5
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    I agree that as far as existing redstone components, copper should not be "grandfathered in" to replace iron. I would however like to see it's power conductive properties explored in one specific redstone component. The Repeater. If ever there was a time to make a "super repeater" that produces a stronger signal than the current max 15(besides if they ever decide to add silver for whatever reason) it would be with the addition of copper. I feel some redstoners could do some interesting things with a component that is the only thing that can make a signal strength higher than 15.

  • 20
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    I suggested this in another post here that explains in detail how my idea would work, but I think copper pipes would be an amazing addition to 1.17 with the introduction of copper. Due to character limit, this post will only summarize my idea and explain what I didn't cover in my other post.

    I think if pipes were added, they would make the most sense as an item transportation block. I've seen a few people suggest fluid transportation, but to me that doesn't make sense since an infinite source of water can be created anywhere with 2 buckets of water and shulkers make carrying lava pretty efficient. Item transportation right now mainly includes water streams and hopper chains, and to me, it feels like hopper chains should be replaced by copper pipes.

    To implement another item transportation block without replacing hoppers, pipes wouldn't be able to pick up dropped items, couldn't be locked, and would have only one inventory slot. With these (or even vaguely similar) conditions, I believe they could coexist and complement hoppers. Pipes would do the work of moving items omnidirectionally through spaces, and hoppers would pick up, filter, and control the flow of the items going in and out. 

    Copper pipes would be a great way to encourage gathering large amounts of copper besides for copper blocks and would act as a cheaper and more efficient version of hopper chains. Not only would they look good in industrial builds, but they would provide an efficient way to transport items.

  • 7
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    Copper is useless in some sense now. It can only be used to make very few items. If you don't want to build with copper, you don't want to dig more copper. Copper tools, weapons and armor are necessary. Copper is very suitable for making these items. This also allows the copper to align with other minerals. In fact, the bronze age is one of the most important times in human history. Copper may play an important role in the redstone system because of its good conductivity. It can also be used to make some special work blocks.

  • 6
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    Would love to see copper nuggets as an addition. They don't have to have much use as crafting recipes goes. But functionality for resource gathering games and potential server currency. It would also be consistent with how iron and gold is. 

  • 4
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    copper tools and armor should be added because iron is way too common and powerful. iron should be rarer and copper should be more common than iron. then the game doesn't give you iron on day 3.

  • 5
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    factyuan thanks for referencing the bronze age. But instead of adding copper armor (which I don't know if that's ever been a thing in human history,) how about we add Bronze, armor made of copper and iron. In fact, I have a post about it in this category.

  • 5
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    Copper are an amazing ingots, so here are some ideas that might help:

    1) If you made fences from copper and then it got struck by lightning, it will become charged fences and hurt any mobs even players who get close to it.

    2) If there was a copper armor and you get close to a charged lightning rod( struck by lightning ) or get struck by lightning, you be charged and get special effect like you can run 3 or 4 times faster. It also stuns any mobs and damages them when they get near.

    3) you can add copper on shield, so when you get struck by lightning, it will become electrified shield that will electrify your enemies if they attack you on the front.

    think of more ideas like that please

  • 1
    Registered User commented
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    Copper should have its own tool tier, and maybe make wood/stone tools weaker. Copper could be a tier in between stone and iron.

  • 6
    Registered User commented
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    A copper armor tier would add nothing to the game.

  • 9
    Registered User commented
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    Spyglass should be put on crossbow, and thats not because I want to immediately retexture the crossbow to a sniper rifle if this is added. The Spyglass would be incredibly useful for the crossbow because it fixes the crossbow's one problem: Accuracy. See, with the bow, moving it around, you do that very slowly, so your shots will generally be more accurate. With the crossbow, you can move it around much faster, decreasing accuracy. With the spyglass on the crossbow, you could have more accurate shots, and the crossbow would be more of a late-game alternative to the bow and not just something random you get from killing piglins.

  • 2
    Registered User commented
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    (i don't know how to reply to a comment)

    Yes, copper is a good electrical conductor, but gold is an even better conductor

  • 2
    Registered User commented
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    I'm sure copper will have more uses added either in this update or in future updates, so here's one: medium weighted pressure plates. A middleground pressure plate between the light (gold) and heavy (iron) weighted pressure plates.

  • 1
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    Copper blocks, oxidized or not, slabs and stairs should return an ingot or two of copper when uncrafted! Copper is not farmable (like iron or gold) and the many block variants take quite of it to make.. So if you regret making them you should be able to get some ingots back. (or copper nuggets, who knows)

  • 2
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    ThatCactusIsBad Wouldn't that just be regular pressure plates (Wood/Stone)

  • 5
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    Here are a few of my own opinions on copper.

    • 1. I agree with Yagosski in that it would be helpful to have wrench item that could rotate blocks. I would also REALLY want to see a piston-ish version that rotates blocks around the piston-ish block when powered, and can be connected with slime or honey. (It would be great for unfolding contraptions and flying machines) This should be separate from a wrench in a dispenser, which would rotate blocks around themselves, as the wrench would.
    • 2. I believe that I saw somewhere a suggestion for having lava buckets or cauldrons gain a use for dewaxing copper, which makes sense.
    • 3. I am on the 9 ingot side for copper block crafting, in fact I have always felt that all "block" of something recipes should take 9, and while I know how difficult this can be for builds (I have made survival quartz bases) I agree with the spacial consistency on this one point.
  • 3
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    • 4. Copper likely shouldn't have an armor set, as having armor for every metal would clog up the armors and tiers, though I do argue for more armors that lean towards specific attributes and such (I’d like to see a bone armor that stops skeletons from attacking you). This said, I wouldn't mind a bronze armor set if we get tin, as there probably could be things done with it, and it would be in the right direction for other things. It is historically consistent, it goes along with not having everything get an armor, and maybe combining metals into alloys which can. (Big fan of alloys).
    • 5. As to the issue of gold vs. copper for drown drops, I like the gold for the treasure aspect and relation to sea monuments, but also copper's color scheme and submarine affiliation. Personally, I am currently leaning back towards gold, but I don't have particularly strong feelings either way on this.
  • 1
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    • 6. I would prefer if a metal cutter block was made, and cut copper got more variants, as well as iron and gold cut variants (so useful for builds). Along with this maybe a sawmill block for wood variants. One thought on this that I had is to change the smithing table block to a sort of metal cutter, and reassign the smithing table's function to an alloy furnace. As an alternative, the stonecutter could have its name changed to be more general, and would work with stones, metals, and wood blocks. (we could even get diorite, andesite, and granite block variants, as well as variants for maybe the new tuff, calcite, and slate???)
    • 7. DarkstalkerMoon, while I have found myself to often disagree with some of your opinions on the feedback site, I definitely do like the idea of lightning striking copper blocks magnetizing them, or other ferromagnetic blocks. It has just the sort of scientific (or at other times historical) accuracy that I enjoy, and would be great fun, especially for some of my parkour courses. As unlikely as this is, as a result of this probably being quite complicated for movement and such, I would LOVE to see this added, and if not this specifically then something similar.
  • 2
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    • 8. CravenTree while I was originally skeptical of your thought of adding copper pipes, due to my knowledge of how some others think they should be implemented, you explained your idea thoroughly and I think it would be a good addition. It sounds fairly balanced and the systems you have come up with should work, coming with decent reasons behind them. I would like to see this now.
  • 2
    Registered User commented
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    1. Copper doors and trapdoors, act like normal doors but when powered they are locked and cannot be opened.
    2. Copper hoppers could be added that only release items once powered or possibly allow items to go upwards.
    3. Could also make a pressure plate that are constantly powered until stood on or just for consistency with gold and iron.
    4. Copper lighting - Lighting that allows mobs to spawn. Would look like green version of the torch, lantern, campfire and regular fire when combined with copper.
    5. Copper fence not sure on a purpose.
    6. Copper rail (upgraded rail) 
    7. Inverter - a redstone item like a repeater but replicates a not gate instead of adding a delay.
    8. Wrench - used to rotate blocks like chest and observers without having to break them (Would have a durability).
    9. Overall I would love to see some more redstone applications to copper.
  • 4
    Registered User commented
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    Personally, I think having a 3x3 recipe for the copper block is just as beneficial as the 2x2 one.

    I can see myself doing a lot more building with the regular copper block than the cut one. The texture is just so pleasing. If the recipe was to change to 3x3, it would make building with this block a lot harder. I am working on a steampunk city project on a survival realm, and having easy access to the normal copper block would be a huge help in building it.

     

    However, a 3x3 recipe to the copper block would come with it's own uses: Beacon Fuel, and storage for the copper ingot.

    Solution: Add a third type of copper block: A smooth copper block, which 4 regular 3x3 copper blocks make nine of these. They aren't so "square" like the cut ones are, and they would likely be used in projects such as domes and curves. 

  • 3
    Registered User commented
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    I suggested copper railings like iron bars, for decoration. Copper railing would have horizontal lines. Check the post that I made, there are some immagines that i made 🙌🏻
    https://feedback.minecraft.net/hc/en-us/community/posts/360076914351-Copper-Railings-Like-Iron-Bars

  • 1
    Registered User commented
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    Maybe if you powered copperblocks with redstone it could power all copper objects connected to that block?

  • 2
    Registered User commented
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    Lightning needs to spread through copper if it is struck by lightning. That just makes sense. Whether it will leave the copper permanently electrified like an electric fence, or magnetize the copper, it just makes sense either way.

  • 3
    Registered User commented
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    Can there be copper gear.

  • 3
    Registered User commented
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    No. If there is going to be a new gear set, it has to be bronze. Copper gear has never been a choice for armor in real life.

  • 2
    Registered User commented
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    Oxidized copper ingots just like the blocks and is used to make oxidized lightning rods, spyglass, and etc... This would just let you technically customize your spyglass and stuff. Please add this, it would make sense.