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Goats Feedback

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  • 15
    Blast Burner commented
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    Foxes and wolves can hunt goats making it more natural.

  • 10
    Blast Burner commented
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    Omg name tagging a goat _jeb will make it rainbow. Please add this.

  • 13
    Blast Burner commented
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    And apparently they hate water irl so they should avoid water and instead leap over it.

  • 10
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    Loved the model and the AI is pretty good! I do hope that you add different colored variants (maybe tan, black and brown- sort of like Sheep), and maybe different colored horns as well. 

     

    I am thrilled for this addition!

  • 9
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    Make a blowing animation for goat horn, that would be amazing!

  • 19
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    I feel like baby goats should not have horns. It would be cuter and more accurate to the actual animal. Second when holding the spawn egg at some times it turns black or "shadowy"

    Third would we be able to get a new type of wool from the goats? Something like wool armor would be very interesting.

  • 23
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    You should be able to use the Goat Horn as a way of calling your ride(Horse, Donkey, Strider with saddle, etc).

  • 0
    Shmee1501655 commented
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    Does Beta 1.16.200.52 work on pocket edition?

  • 6
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    It would be useful if we can use the goat horn as an actual horn, by looking up or down we can change its pitch

  • 15
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    There should be more than just white goats

  • 6
    Jackman69420 commented
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    some people are saying that goats should give milk, but they already do

  • 4
    favio1223 commented
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    Goats should be dyed able and shear able (Great idea for Caves and cliffs update)

  • 21
    ThatIsRoger commented
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    If a goat kills you, the current Death message is "PlayerName was slain by goat". I think it would be fitting if the death message was "PlayerName was rammed by goat".

  • 4
    Joseph Rahner commented
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    I think they should be able to attack creepers, and any other mob. They would just run away quickly after attacking one.

  • 14
    Joseph Rahner commented
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    When they knock into a shield there us a chance of them dropping a horn.

  • 14
    Ivan360003123 commented
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    I think the goat horn should call the iron golems that you build to your position

  • 12
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    Goats should be able to eat all food items (besides meat and spider eyes)

  • 2
    Damien2177 commented
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    If there are illagers near by they will gather at the nearest pillager related structure and prepare for a raid.

  • 15
    Kodelaine commented
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    Since Warden's are sensitive to sound, maybe blowing the goat horn could be used to temporarily stun them

  • 10
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    The goats look AWSOME. I saw the snapshot of the breeding and I think it’s a great idea to have more then 1 baby come but having 15 MILLION babies flying out on a mountain top surrounded by cliffs is less of a good idea . Also goats give birth to 2 or 3 kids at a time.

  • 5
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    Crafting goat horns along with any sort of helmet gives the player a viking helmet?
    Would be pretty mad.
    And maybe depending on what helmet it is the horns have different textures? Or they r carved in with iron/gold/netherite when crafted with that ore?

  • 5
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    I have an idea for a new helmet called the Horned Helmet. You would craft it using copper like a normal helmet but with two goat horns in the top corners of the crafting table. The helmet would provide the player with an effect where any mob that falls on the player gets knocked back, this would help deal with phantoms. The effect could also knock back ghast balls. Another effect of the helmet would be a ram effect where if you sprint into a mob they get launched.

  • 0
    Brobrobal323 commented
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    how do we play with the goats they arnt out yet?

  • 8
    Joseph Rahner commented
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    It is an interesting idea for the horn to call iron golems to your position. Perhaps this could be included for snow golens as well. Additionally this should only apply when within range and if the iron golem isn't already present occupied.

  • 4
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    It would be neat if you could use the goat horn to craft an item or potion that allows the player to deal damage to mobs or blocks they run into. I think this would be a useful ability in combat and could help collect resources like wood.

  • 8
    Fw3ddle commented
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    Alright, I got a few ideas that may or may not already be said.

    Idea 1: Be able to milk goats. I don’t think goats like being milked in real life. You could have the goats ram the player when they try

    Idea 2: Maybe possibly goat meat? From what I understand goats are eaten in many countries are a delicacy. This is just an idea though.

    Idea 3: Goat horns as ornaments and decoration. Placing a goat horn would be pretty cool. Also the ability to craft them with coal could make a new light source as a wall scone or something. I think a display for them would be cool, or for a new light source.

    Idea 4: Maybe a horned Helmet? I’m not sure what the purpose of it would be or how to craft it, but maybe it could be nice

  • 5
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    Goats should not drop any meat. I think their horn is a unique enough drop, and I don't think we should have the incentive to kill this adorable furballs, and I think another food source in the mountains (something like the berrybush, maybe?) would work a lot better. So, please don't add any meat to their drops!

  • 2
    NotXBOX55 commented
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    I have suggested a achievement for breeding goats and getting a ton of baby goats

  • 6
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    What about having the goat horn craft into a cone block that could direct, and possibly extend, the sounds from note blocks and or skulk sensors. Being very useful with skulk sensors and redstone circuits.

  • 12
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    Somebody already mentioned it, but, what about cheese, 4 goat milk and 5 regular milk on the crafting table makes a wheel of cheese and it can be placed on a low light level to cure it, the more cured it is, the bigger hunger points and saturation, check out the cheese tread