As you repeatedly kill the Ender Dragon, the amount of experience gotten from it reduces significantly.
In my opinion, It would make the game more lasting and exciting if rather than reducing experience, you increase its difficulty every time it is killed. This will keep people like me, interested in the game for longer periods of time as there will be a massive challenge to kill the Ender Dragon.
An example as to what can be more difficult is more damage dealt to player, more health in the dragon, or a mixture of both.
Thanks.
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