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23

Ender Dragon Difficulty

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  • 1
    Registered User commented
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    i like this idea, although it should probably be capped at some point, or you could end up accidentally having an ender dragon that is humanly impossible to kill. after it reaches this cap, then it should start lowering the xp output.

  • 1
    Registered User commented
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    I propose that he have more attacks that really make the player nervous and that the difficulty is not only limited in the endermans around him, something like faster and bigger attacks with the dragon's breath or more attacks on the player to force him to stay in the center of the island or even that puts negative effects on the player similar to that of the wither or bigger explosions
  • 1
    Registered User commented
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    I think that apart from giving less experience, increasing its life bar and inflicting more damage each time it is defeated, it would be good for the dragon to learn new movements, (ex. the second or third time you kill the dragon it learns a new movement that is "healing" and what it would do would be for the dragon to perch on the pedestal of the portal and wrap her wings as a shield, then she could not do damage with projectiles, explosions or melee damage, the only way to damage it would be with potions (for example instant damage potions) and while the dragon is wrapped in her wings she would regenerate life)

  • 1
    Registered User commented
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    Il faudrait aussi qu'il aille plus vite à chaque combat (qu'il vole plus vite)