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Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

301

TNT Pillager

under review

33 Comments

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  • 3
    Some Animal commented
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    Very nice, but perhaps in hard it should have more TNT before it runs out.

  • 1
    buttboy24 commented
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    i think that he should keep tnt and take normal damage, and have gaurdian villagers with crossbow

  • 7
    MJ Wentzel commented
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    That is a vote to you good sir.

    Somebody needs to deal with that pesky player building walls around the village...

  • 8
    Mc Rat commented
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    I would love this. The problem is that this would suck for casual players or people who just like building stuff without mobs ruining them.

    There should be a few things to keep in mind to implement this properly:

    1. Make it only spawn on Hard difficulty, or maybe a completely new Expert difficulty.

    2. Make it only break certain blocks, like stone and wooden stuff. So this would only break walls, but not the ground. It would be annoying to fix both the wall and the ground. And nobody builds walls out of dirt anyways.

    3. Related to the previous point, maybe they would try not to blow up any chests or barrels.

  • 2
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    Do we really want another "world griefing" mob? What if the player decided to build a custom village him/her-self? This mob would ruin their (probably time consuming) build(s). I think that if you do decide to implement this, make it so that it doesn't destroy blocks at all.

  • 5
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    The PrimedTnt entity would have to have a Pillager tag so that if mobGriefing is off, the TNT simply does damage, no block damage. I think it should only spawn on Normal+, and on Hard, should have 2 TNT instead of 1.

  • 5
    Jonny Bravo commented
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    I think this would be better if the TNT raider was made into a separate illager mob instead of a pillager, otherwise great suggestion!

  • 2
    SpaceCat506 commented
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    I like the idea of a pillager that can break into house but my honest opinion is that there should be a holster who can break into village houses but rather than that I think it should have a axe or something that could break wood, sandstone, cobblestone like a shield bash because tnt doesn't fit the illagers so I think one with a shield and sword that can bash to break blocks

  • 3
    Makaneek commented
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    seems kind of overpowered, but maybe in hard mode.

  • 3
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    I was going to post something similar because this is a great idea! the biggest weaknesses of raids is that you only need to build a 2 block wall around the village and then your completely safe. this addition makes raids much more formidable for end game players.

  • 3
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    Finally, an actual risk to raids, seriously all you have to do to protect villagers in raids now is literally trapping them in their house with a single block

  • 1
    RQWINNER73 commented
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    What about a normal villager that trades with tnt. You can trade it tnt for emeralds (it only asks for tnt), but after you level it up once, into an apprentice, it turns into this tnt pillager and starts attacking the village on a one man operation. It should give you a good deal (like one tnt for 3 emeralds, or something) but if you kill it before ever trading with it, you can get a short hero of the village bonus.

  • 0
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    That would counter the simple 2 high wall defence of most villages that people put up.

  • 0
    MrAdham1 commented
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    this is actually great idea , if you've done raid before 
    you know that if you put ur villager behind 6 walls ( 4 walls , roof and floor )
    with no doors , its 100% safe , even fixes cant get to the villager 
    so you just remove the doors and ur village is 100% safe !!
    so with tnt pillagers will make it actual challenge to defend the village 

    or even better idea : illusioners have the ability to destroy blocks 
    which gonna serve the same purpose as tnt pillagers

  • 2
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    I think it’s kinda OP so...  it should either have tiny damage to walls or not many of them in raids.

  • 0
    Vinecraft46 commented
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    Yes I think this is a great idea. There should be up to three in raids, and they could be used to destroy buildings or take out heavy targets. 

  • 1
    MisterLB2008 commented
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    That's a really cool idea. I really like the concept of the wooden sword after using the TNT.

  • 1
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    I like it.but i think that be better like a canon operated by pillagers

     

  • 0
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    Разробочики пожауйта делаете TNT

  • 1
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    Maybe they could implement dynamite, which would be throw-able, and would be used by the TNT Pillagers. It would have a far smaller explosion than TNT.

  • 0
    Underdash8319 commented
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    So are suggesting the Wall Breakers from Clash of Clans?

  • 1
    Gundabadguy commented
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    I I think they should be called Berserkers and when they blow up they die but another Illager appears so the amount of mobs in a raid stays the same. The second type has an iron sword and a chance of having a certain type of iron armour and/or shield is called a Destroyer. 

  • 0
    Nathan Lewis commented
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    I think it should be called something else though.

  • 0
    Noah Z commented
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    I like it, but to avoid frustration I think they should only explode their TNT if the structure is within 15 block of what is considered a village by the game or if a structure is completely blocking their ability to path-find to the village. This way any structures beyond that border that don't completely block their path are safe.

  • 1
    RoguePugs commented
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    I think it should only throw it when it sees a villager

     

  • 0
    pnorton23 commented
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    People would build multiple walls and "villages" would look like clash of clan bases.

  • 1
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    My idea is: 10% chance of replacing a Pillager. It would have a wooden sword as a weapon. Also, it would sometimes go find a bed or a profession block and would set off TNT next to it. Its supply would be 1-3 TNT.

  • 1
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    I like the idea, but I will politely not support it, for reasons.
    1. If they destroy blocks in villages, it will be really time consuming to build it back up. And also, this counts for custom villages.
    2. It acts too similar to a creeper

  • 0
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    Exactly. It would be similar to creepers. That is why I suggest 1 in 10 chance of replacing a PILLAGER (not any other illager) and I also suggest a supply of 1-3 TNT.

  • 0
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    TNT Pillagers. Interesting idea. However, this would make raids MUCH more difficult.