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5091

Colored Redstone lamps

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  • 188
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    I was about to post this as a new idea myself - here is my own take on it:

    • Regular redstone lamp could be combined with dye and/or stained glass to make that color of redstone lamp
    • Opens up a wide variety of new lighting options, which is sorely lacking in the base game
    • Keeps redstone lamp functionality, so it would open up a lot of possibilities for blinking or daylight-sensor-triggered Christmas lights, working traffic lights, and so much more
  • 34
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    If black redstone lamp emit lights it should be black too. There's no black light. So dark colored redstone lamp is excluded.

  • 53
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    black redstone lamp could add darkness. 

  • 28
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    This is a simple but great idea, this definitly missing from the game beacuse many other things can be colored.

  • 39
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    Something I didn't understand about the argument that this would take a rewrite of the lighting engine is that the color of light being used (orange for light sources, white for sunlight, and blue for moonlight?) pulls from some shader thing similar to how biome colors work. Couldn't they just change the shader so it included colors for new light sources to pull from?

  • 20
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    Make Black Lamps uncraftable, as they can't exist.  The ordinary lamp should be orange, while torches, jack'o'lanterns, glowstone, sunlight, etc. are yellow.  Sea lanterns and moonlight should be white.  Lava, magma, and Nether Lighting should be red, while Ender Lighting is green.  Make sure the colors mix properly.  Red, Green, and Blue are primary, Red + Green = Yellow, Red + Blue = Magenta, Blue + Green = Cyan, etc.

  • 22
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    The chances of this happening are pretty slim but the amount of people who want it (including me) is unbelievable

  • 5
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    maybe DYE able redstone lamps

  • 11
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    This is a brilliant Idea that should have already been implemented into the game.

  • 21
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    this is great, colors allow map creators to design areas with much more aesthetic, wanna make something creepy? complete dark/muffled light is all you got, but imagine being able to pick cactus green or red. i can already imagine the graphical issues/ glitches with this idea, but i think it adds so much in terms of map creation and base customization (a blue light for your fish tank, pink lights for a softer/calmer bedroom) i think makes it worthwhile.

  • 4
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    I really like this idea simply because it allows for more creativity and variety in many builds, especially since the number blocks that emit light at the moment are vary limiting in terms of design choice for a structure

  • 12
    Registered User commented
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    How about there are colored redstone lamps and, a multicolored redstone lamp!
    Multicolored redstone lamps produce different colors depending on the redstone signal strength.

  • 2
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    black ones should be named anti-lamps and emit negative lights

  • 4
    Registered User commented
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    I would love to have coloured lamps in the game! I've always wanted a way to give my builds these custom light-colors, for example:

    • orange light in a fireplace to make it feel more homely.
    • make crystals in a custom cave to glow blue or purple.
    • make a disco ball in Minecraft!

    However, this may require rewriting of the entire lighting engine for both Java and Bedrock, so it might not happen. )=

  • 0
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    Xela S, how many comparators do you want to use?

     

  • 1
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    Pascal Köhler, well I think just one redstone comparator for each colored redstone lamp, but if that's sarcasm...

    Mojang can add a block that has a fixed redstone strength that you set and only releases its signal next to the redstone lamp when in receives a redstone signal.

    If I'm wrong please just tell me.

  • 8
    Registered User commented
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    I think this is a great idea!

    The color could be controlled by redstone power level. Since there are 16 colors of wool, i think each power level should correspond to a color of wool: 0 being black and 15 being white and all other colors in between. :D

     

     

  • 8
    Registered User commented
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    Have a color for each signal strength!

    This would open doors for color displays in vanilla redstone!

    Thanks for posting this as a suggestion,

    i love the idea.

    Edit: saw that the comment above was before me and had the same suggestion. I Completely agree CustomChump3540

  • 1
    Registered User commented
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    I think the best approach to this would be to have a way to change the lamp between taking in normal input and output or taking in signal strength for a color output.  How you'd change that I'm not sure.

  • 6
    Registered User commented
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    make a multicolored one as well. Signal strength would control the color, then we could play doom in minecraft.. or

    MINECRAFT IN MINECRAFT

  • 0
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    Please I would love it if they did added them to Minecraft

  • 0
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    Mojang sold Minecraft to Microsoft or some random company.

  • 0
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    Something like that was made here: https://www.youtube.com/watch?v=gPZU_ydb6og

     

    Personally I would like different colored redstone lamps, maybe normal redstone lamps covered in stained glass would also work?

  • 2
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    I agree, it’s like you make the lamp and it becomes white and you dye it and it makes the different colour and makes the coloured light

  • 2
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    It will be useful for builders and redstoners 

  • 0
    Registered User commented
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    I think this is a great idea. My cousin was telling me about this idea thinking it would be cool. So I went on here to post, but I saw this.

  • 0
    Registered User commented
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    Colored lamps is cool but about lamps in general i think u should add tables and table top lamps

     

  • 2
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    Could black redstone lamps technically increase the light level, but appear to darken it? Hrm...

  • 1
    Registered User commented
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    This would be great for color coded warning/alarm systems though this is a rather old and overdone request.

  • 0
    Registered User commented
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    anybody like this crafting recipe for this:?