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Lumber enchantment

under review

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    Registered User commented
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    We have a similar thread going here for mining:

    https://feedback.minecraft.net/hc/en-us/community/posts/360009342231-Multiple-block-mining-enchantment-Possible-name-Proliferation-

    Perhaps combine forces for an enchantment that works on a variety of tools?

  • 4
    Registered User commented
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    Similar system in Terraria. I'd love it.

     

  • 1
    Registered User commented
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    I love it. If this is implemented, there's no more need for mods. Because it would be optional and would not kill the individuality of the game!

  • 5
    Registered User commented
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    This is a really cool idea, but might be a bit overpowered as is. I think if the time to cut the log also increased slightly in a way that scales based on the amount of wood that would fall from breaking the block this could be pretty balanced, though. Increasing the amount of time would also give a grace period for the potential log pillar in the house that was mentioned.

  • 6
    Registered User commented
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    Might be better known as "Timber", because a lot of people know that when someone yells timber that a tree is gonna fall. This, however, removes the logs and the leaves decay as normal.

  • 1
    Registered User commented
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    Maybe make it so it take 2 or 3 durability points, but it does the function stated in the original post.

  • 2
    Registered User commented
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    I'm reading the comments and I agree that it should definitely use ore than one durability point but the thing is if it uses a point for each log chopped then there is the possibility of breaking your axe if it's low on durability.

    The solution to this, I think, is that this enchantment should have 3 levels. 

    • Level 1: Uses three durability points. Relatively common as enchanted books go.
    • Level 2: Uses two durability points and is a bit rarer.
    • Level 3: Uses one durability point but is exceedingly rare.

    Tell me what you think, I'm always looking for feedback!

  • 1
    Registered User commented
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    Would be a good balance if the durability takes what was fallen.

    Chopped a tree of 7 blocks high, takes 7 durability if mined at the base.

  • 1
    Registered User commented
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    I agree.
    We need more enchantments for specific tools, just like fortune with pickaxe

  • 0
    Registered User commented
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    This is way too powerful for multiplayer. The potential to grief log houses would be too high.

  • 3
    Registered User commented
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    @yarncatss Maybe it only cuts naturally generated logs, or logs that come from a sapling? Not player placed logs

  • 3
    Registered User commented
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    I like how you think! I also think this is NOT overpowered because it's an enchantment. enchantments are hard to get. totally with you!

  • 3
    Registered User commented
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    this enchantment should also get rid of the floating leaves because I recall Minecraft's loading tips saying "DONT LEAVE TREES FLOATING!"

  • 1
    Registered User commented
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    And maybe if you don't want a constant all logs fall, then you could have different levels with higher chances to break all logs

  • 0
    Registered User commented
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    Rather than an enchantment on an axe, what if chopping the bottom block of a tree made the tree fall? This would only work for trees and not logs. It would be best if the tree fell away from the player so as not to cause damage from chopping wood. For trees with a base wider than 1 block, the tree should fall after the last base block is chopped. Only half of the treetop should be left after the tree falls so the tree can lay horizontally against the ground. This would make clearing the top of the tree possible without building scaffolding or setting a block staircase next to the tree to get to the top of it. You would still need to chop the rest of the wood blocks with the axe and clear the treetop if so desired. This would keep the game balanced but make chopping down a tree more reasonable and not leave tree tops floating in the sky.

  • 3
    Registered User commented
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    @Chakraudio I’m sorry but I don’t understand, what’s the point of this? My suggestion was a quicker way to chop trees, not a way to topple them.

  • 3
    Registered User commented
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    The enchantment could be limited to logs grown from trees by giving grown logs an NBT tag.

  • 3
    Registered User commented
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    I'm all for this idea, but it should also be balanced. Perhaps a good drawback here would be to use up a lot of an axe's durability (1.5x normal?), so that you have to either have an unbreaking enchantment to negate the hefty use the lumber enchantment puts onto the tool, or you have to have mending to repair it afterwards. 

  • 1
    Registered User commented
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    Maybe make it so that it works on smaller trees, rather than each tree's larger variant (not dark oak trees since it is larger). That means the game would have to recognize both that it is a tree, and that it is a smaller one.

  • 0
    Registered User commented
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    Nice Idea

  • 0
    Registered User commented
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    they should just add a ''falling blocks'' option for servers/savegames.

    i want trees to fall down so bad!

    but other blocks falling down, when not supported, too, would be great!

  • 0
    Registered User commented
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    I would like a "Lumber" enchantment, but not in the way that you described. Maybe Lumber could work in the way that Fortune works for picks, where more logs could be dropped for each log broken. I think that a Lumber enchantment like you described could be abused in terms of griefing, and would be a bit too overpowered. (2x2 jungle trees and dark oak trees would be way too easy to use to get mass amounts of wood.)

  • 1
    Registered User commented
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    Edit: just saw you address the problem and come up with the same solution

    This would be awesome.

    But as you say, this could also be used to accidentally destroy big areas of your own creations,

    To fix this, it could be so that naturally spawned trees and wood spawned by saplings were destroyed by this enchantment .

    But wood placed by a player would not be destroyed. 

    (Similar to how leaves decay if they are naturally spawned but stay if a player placed them, although this is about a enchantment and not decay) 

  • 0
    Registered User commented
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    Just drop down the whole tree without any enchantment.

  • 0
    Registered User commented
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    Adding an animation of falling trees is also good (if there are creatures below it will be hurt). But I think this is not very important.

  • 0
    Registered User commented
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    Great and simple way to tackle an annoying problem

  • 1
    Registered User commented
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    I just want the ability to knock a tree over rather than climbing fifty feet to get all the logs.

  • 0
    Registered User commented
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    Also having it clear leaves instant like fast leaf decay

  • 1
    Registered User commented
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    Make it so it takes as much time as it would to mine all of the logs individually whilst taking the same amount of durability.

    It may seem overpowering but cutting don a large spruce would take a while... You just don't have to move.

    And in making it fair... It would chop any log pillar (so even your house) but max with the base of 5x5 (so it cuts all the branches).

    Whilst it might make wood farming less bothersome, it would be unusable for building and construction (so a counter to its benefit)

    WHAT More! The enchant could be made none-combinable with mending... So no free tools with it

  • 1
    Registered User commented
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    please, i need this. theres a reason multiple mods implement this and other mining/breaking quality of life improvements. its half the game and still so slow and tedious at times. this is a great fix for that