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AnarchyGUY I

  • Just one pixel high. Villagers cannot simply walk through a doorway while standing on a carpet. Or let them bend over.

  • The textures of the faces of some mobs sometimes switch to changed ones, such as a raised eyebrow, grin, sideways glance. This will make the world come alive while still retaining the vanilla style.

  • At the very least, he should play the animation of standing with a fishing rod near the water.

  • Due to the buggy implementation, slabs are explosion-proof for some reason. I propose to make them half as blast resistant as whole blocks of the same type. This is logical, since it is twice as he...

  • Why not? It is much more reliable than diamond.

  • This mechanic is intended to give a greater sense of growth and immersion, and also make some resources a bit more in demand, diversifying the loot of structures.The starting number of quick access...

  • This potion is brewed from an ender eye.Use elevates your vision to the absolute. In addition to night vision, you see (glow) through walls, living beings in one color, undead in another; even silv...

  • A potion that turns illusion into reality. Temporarily grants armor points, at the end of the effect, all blocked damage is returned to you twice. Applied if you are ready to die, but only after vi...

  • This is the name of the thing familiar to you on sabers and combat sickles. With the help of a smithing table, a knuckle bow can be forged into an axe, a pickaxe (in the manner of a battle pick), a...

  • This mechanic was in the game before, but was removed due to poor optimization. I suggest that it be in the game, BUT: 1. Applied only to intelligent creatures of the upper world (Skeleton, Illadzh...