AnarchyGUY I
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It is an arthropod aquatic animal. It looks menacing and is a good enemy for aquatic environments. A kind of alternative to silverfish and endermites, but watery.
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I suggest slowing down the block digging speed a little while the player is lying or crawling. In low tunnels, it is difficult to swing a pickaxe. This will add realism. It also adds a bit of balan...
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I suggest improving the anvil fall mechanics: If the anvil falls on a wooden chest, barrel, scaffolding, signs, fences, then these blocks will break and fall out as an item. I pay special attention...
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I suggest adding the ability to create an isometric map. It's visual, it's beautiful, it's technically possible (the game used to have an isometric screenshot).
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I propose to decorate and visualize cartography. The new object "map layout" will be created from a frame, laminated map and clay (I mean that the volumetric objects are molded). This layout will b...
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I believe that ladders can be installed vertically with the same mechanics as scaffolds are installed horizontally. That is, the ladder may not rely on anything up to a certain limit, if one block ...
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I suggest displaying a full size banner in hand (which the banner has in block state). This is necessary so that other players can see from a distance what is depicted on the banner. This will make...
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I offer additional craft for arrows. Instead of a flint, there will be a bone, I think one bone is just enough for 4 arrows. Bone arrowheads were common in the Middle Ages and antiquity.
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I suggest adding a new kind of arrows (for the fletcher table). These arrows will not disappear when hitting someone, instead arrows will drop from the victim after death (with some chance). In thi...
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I suggest making the mud a little lighter and with a brown tint. On Minecraft Live, it looked more like thick river silt. Jungle Mud from "The Lord of the Rings Minecraft Mod" is a good example of ...