AnarchyGUY I
-
Walls?
-
Quicksand deals no damage. If you are bogged down to the waist (1 block), then you just need to take the time to get out. There is only a risk of suffocation if stuck on the head.
-
64 is way too many.
-
People don't wear a belt on their legs.
-
Players and storage already have too much inventory.
-
I think it should be justified, for example by magic. It's possible that we could detect creatures using the sculk mechanic, maybe in combination with the eye of the ender...
-
Yes, it is quite possible to create hunting arrows, whistling arrows, weighted and light arrows, fishing arrows.
-
It is worth reducing the starting inventory. But in contrast to add backpacks, bags, belts, quivers of different quality.
-
Funny, you know "Pinocchio"? I think his projectiles should be limited. It would be interesting to use armor stands.
-
I don't mind if castles introduce new players to mechanics. For example, to beat the redstone functionality of a pulpit with a book. Gunpowder can be loot.