AnarchyGUY I
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Pots could store honey and milk.
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Somehow not very creative. How about enchanting of fireproof or making that the dropped bag doesn't go missing after 7 minutes.
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https://feedback.minecraft.net/hc/en-us/community/posts/4411581218701-Not-so-black-mud – Better link.
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I think the game needs a threshing mechanic, or separating seeds from straw in crafting. After all, flour only needs seeds. And straw can be burned, put in a composter, feed livestock, make a roof.
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For packed mud, it is unprofitable to waste wheat. It is unreliable and unbalanced, in comparison with other materials. Straw, but not wheat.
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In general, it would be more logical to implement threshing in crafting, or reliably. In fact, only seeds are needed for flour.
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It would be fair. I believe that all of the above is quite feasible.
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What for?
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Obviously, armor with knockback resistance should affect movement speed, or satiety.
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You can climb up the spilled water, but this is unrealistic and ugly.