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cranzag

  • Happy Ghasts are clearly designed after droppers, just as dispensers are designed after Ghasts. As a connection, Happy Ghasts should be able to drop something from their mouths that decreased their...

  • Villagers with a profession should drop the item that corresponds to their profession level: Level 1 drops a stone Level 2 drops an iron ingot or raw iron Level 3 drops a gold ingot or raw gold Le...

  • You should be able to middle click in GUIs to get the item you are hovering over. I'm not talking about in the Creative Inventory, or with items you already have, I'm talking about in places like V...

  • While working with copper golems I noticed that they hold blocks with both hands when walking around, but when they open a chest to put the item in, the block becomes smaller and is only held in on...

  • Currently, copper golems cannot turn into statues unless they are within an air block, which means that they cannot turn into statues underwater. Considering that copper golem statues can already b...

  • Copper golems should freeze into the pose they were actually making. If they were standing still, they freeze into that. If they were walking, they freeze into that. If they were holding an item, t...

  • I think there should be a couple more variants/poses for copper golem statues. Firstly, I think there should be a variant/pose of the copper golem holding an item. I'm not saying it should actually...

  • I was looking to make a resource pack for copper golem statues, giving them different poses than the vanilla game, but was disappointed to find that is impossible. This should be changed. Each vari...

  • If sculk spreads onto amethyst blocks/crystals, it should have a chance to create a calibrated sculk sensor instead of a regular sculk sensor. This could be a cool easter egg

  • When you scrape oxidation off of copper blocks, the particles should match the color of the stage of oxidation. So when you scrape an oxidized block, it leaves behind blue/green particles. When you...