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MegaDelphox5709

  • I'm not sure how to explain this, but let's say that the very bottom of the world, the lowest a block can go is Y=-64. But let's also say that chunks can end at random heights ranging from Y=-64 to...

  • Instead of black dye, the Wither Rose can be used to craft Cursed Dye. An even darker black, any Cursed blocks will hurt the player when nearby, you don't even need to stand on top of it. Great for...

  • Bioluminescence: Glow Inc Sacs. With a shade similar to cyan, but slightly lighter and it glows. Gold: Glowstone Dust. It's gold, but it also glows, just like bioluminescence. Mint: Bioluminescenc...

  • Make a floating island biome, something that can spawn on top of any other biome, just like how caves biomes can spawn under any biome. There could be several floating island biomes, or there could...

  • The Stone Golem is really just a large cube, decorated in iron, gold or copper ore. They have no legs, instead they are rooted to the ground and are summoned by the Cave Crasher (another post of mi...

  • Roughly the size of an Iron Golem, this big nosed baddie will violently protect his cavernous home, located in the Illager Caverns (another post of mine). They throw large rocks and can summon Ston...

  • Wardens can only hear. To mask the players' movements, they can ring bells or blow up Creepers, TNT or End Crystals to scare off the Warden.

  • The Hollow is a Desert Skeleton that doesn't burn in the sun. They shoot arrows tipped with Poison. They have tattered cloth hanging off their bones, burnt to a crisp. They could even be missing th...

  • A new biome, called the Sunburnt Desert, simply a red variant of the desert, with quicksand pockets. Quicksand works like powdered snow. The Sunburnt Desert Temple houses a boss chamber, with the N...

  • First off, the final boss would be the Warden, or some kind of Diamond Monstrosity. The levels would take place in the Dripstone Caves, Lush Caves and even the Deep Dark. I'm guessing that the end ...