Schneppi1489
Activity overview
Latest activity by Schneppi1489-
Schneppi1489 commented,
Yes, but the name looks odd. It makes sense, but it looks like a typing mistake is made.
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Schneppi1489 commented,
This would be very funny, but I think, that the developers won't add these things. I would ask modders instead.
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Schneppi1489 commented,
Ein Deutscher! Leider haben die Hersteller beschlossen, es nicht in Minecraft zu bringen. Du kannst dir höchstens einen Federfalltrank reinpfeifen.
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Schneppi1489 commented,
It shouldn't get created whilst trying to enchant things, but rather be on some treasure chestplates in structures all around your world.
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Schneppi1489 commented,
The waterlog thing is good. I'm not sure but I think there is still this vibration wave travelling from the sound source to the sculk sensor. You should delete it because if it stays like this, you...
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Schneppi1489 commented,
The sculk sensor is absolutely great, however, the frequence of a walking player and other walking mobs shouldn't be the same. It would be good if there was a difference, because then you could mak...
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Schneppi1489 created a post,
The Sandstone in deserts should work in the same way as stone does. The smooth sandstone gets renamed to sandstone, the sandstone gets the bottom texture on all sides and gets renamed to cobblesand...
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Schneppi1489 commented,
The developers already said, that they don't exactly plan to add a warden drop. If they decide to do it anyways, it won't have any use. It will just be a trophy for killing the warden. That's what ...
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Schneppi1489 commented,
The small and easy to program things like this would add so much more life. Look at the jungle, there is barely any life at all.
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Schneppi1489 commented,
The roar should be more terrifying. You can create so spooky stuff with sounds. Cave sounds for example.