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SteadyRide

Activity overview

Latest activity by SteadyRide
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    SteadyRide created a post,

    Potion Rack

    For spicing up brewing rooms - this is a furniture item that holds potions like how an armor stand holds armor. Seamlessly stackable, and can hold 6 potions on 2 shelves, which are displayed in pla...

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    SteadyRide commented,

    On bedrock edition, you can build outwards horizontally by peeking forward over the edge of the block you're standing on and placing a block. This only works if there isn't another block in your re...

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    SteadyRide commented,

    To add to what ZillionBeret512 said, campfires cook food without the need for additional fuel, one piece of coal to craft it and you can cook forever on it, I don't think the campfire needs more pe...

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    SteadyRide created a post,

    Small tweak to the Feather Falling enchant

    Please tweak Feather Falling so that if the effect negates all fall damage, it won't play the crunching damage sound or flash your hearts. Landing when feather falling negates all damage should be ...

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    SteadyRide commented,

    Personally, I'm happy that you can scrub off Bad Omen with milk. It makes sense, because Raids are supposed to be started by players, so it's natural there's a way to -not- start then without havin...

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    SteadyRide created a post,

    [Bedrock] Illager Patrol spawn rules need to be rethought

    In 1.11, the spawn rules for Illiger Patrols is as follows: Within 24-48 blocks of the player, in any biome villages may generate in, at any light level (Below 8 on easy difficulty), on natural ter...

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    SteadyRide created a post,

    Pull levers with fishing rods

    I think you should be able to toggle a lever's on/off state by hooking it with your fishing rod and then 'yanking' it back. This is just an option so people can make contraptions that can be quickl...

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    SteadyRide commented,

    Gardening is my favorite thing in minecraft and I would love to see this.

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    SteadyRide created a post,

    Legacy Mode - a new, revamped survival game mode.

    WHAT - A new survival experience, different from the Survival Mode we already have, but NOT a replacement for it (just a different game mode, like creative or adventure modes are different). I call...