Dhranios
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You can use /clear with a max count of 0 already for this, if there's no result, therevs no item, if there is a result, it matches how many items there are.
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Only make 1 suggestion per post CustomPotionEffects NBT already exists You mean data driven mobs? AFAIK mojang already intents to add them
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Frankly, the geode is not a structure, but a terrain feature, they're not classified the same, and adding it to /locate would make what it targets and what not unclearly defined. A locatefeature c...
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To above comment, in java a /scoreboard objectives modify command exists, the min/max/overflow options could be added there too.
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The main idea is not bad, but the syntax you suggest really is. Just make it /nearblock ID[STATE=VALUE]{NBT} RANGE No need to make it specific to command blocks.
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I'd suggest a "step size" values, rather than always only being full block steps This would be force aligned with the grid, which isn't really great, if there was an option to have it be a line fr...
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This will cause quite a lot of unnecessary lag or a huge refactor as this information is not at all shared. A chain command block doesn't know which command block triggered it (only what direction ...
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I would say locate -> locate structure locatebiome -> locate biome this suggestion -> locate feature|carver (caves are very different things from fossils)
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give @s potion{CustomPotionEffects:[{Id:1b,Duration:60,Amplifier:2b}]} this gives a potion giving speed III for 3 seconds. That the ID is numerical and not a string is reported on the bug tracker.
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execute in DIMENSION run tp ... Already a thing, just not as a separate argument, and really isn't needed as one.