We welcome feedback about menus, toggles on menus, buttons on menus, input devices (like touch controls and keyboards), and Minecraft’s interface. How do you play? What would make it better?

Vote for an existing idea or New post

67votes
(Start Here) Wondering what we mean by user interfaces and menus? Pinned
2votes
Easier survival worlds
3votes
Resource pack maker on the Main screen
3votes
The template background for the newest snapshot shows in the pause menu.
1vote
Pick block for Android & Ios without controllers
3votes
Older menus
3votes
Sleeping bags
0votes
Place mouse in center of screen when opening gui on Bedrock
2votes
Inventory Improvement: Automatically give next stack
2votes
Inventory switch up
2votes
New controls (Bedrock)
2votes
Ancient Villages Menu Option
0votes
Nintendo Added "Online Play Invites". Can this be supported to Minecraft?
3votes
Add a "Guard" movement key that's separate from Sneaking.
1vote
Elytra controls tweak
1vote
More detailed profile
2votes
Pitch and Yaw Sensitivity Options for Controller
2votes
Faster inverntory/chests
1vote
Better resource pack list
0votes
Scroll based item selection for similar items
3votes
Music on F3
1vote
360 feature for pocket edition
1vote
Name of mob displayed when riding
0votes
In game additions and ideas
1vote
New lettering in the chat
0votes
Separate Music Slider for Title Screen
0votes
Tilting the controller to adjust aim
1vote
Make camera rotation independent from Horse rotation
1vote
More vibrant colours
1vote
(Java) Current world name display in Pause Menu